[phpBB Debug] PHP Warning: in file [ROOT]/ext/sitesplat/badge/event/listener.php on line 141: Trying to access array offset on value of type bool
Driv3r & PL Player audio extraction? - Driver Madness

Modding discussion in general.
By Ss4gogeta0
Registration Days Posts Posts
#61380
Any one have any luck extracting the spoken dialog from both games?

Im trying to get the player audio so I can port them both to GTA IV. as I have done recently with the Scarface games audio.. :specialdriver:

If anyone has a method/tool or an actual archive containing the audio data. it would be appreciated :)
#61381
Ss4gogeta0 wrote:Any one have any luck extracting the spoken dialog from both games?

Im trying to get the player audio so I can port them both to GTA IV. as I have done recently with the Scarface games audio.. :specialdriver:

If anyone has a method/tool or an actual archive containing the audio data. it would be appreciated :)
You can try "Audiose" by Fireboyd78, to extract the SOUND.GSD files. You will have a bunch of folders and wav files.

https://ci.appveyor.com/project/Fireboy ... /artifacts
Ss4gogeta0 liked this
#62519
My question could seem stupid or it could have no sense but : Is it possible to swap some cars audio from Driv3r and put D:PL audio in D3 ? ( same thing for D:PL ( putting D3 audio in D:PL ) ) .
#62521
ChryslerM-Body wrote:My question could seem stupid or it could have no sense but : Is it possible to swap some cars audio from Driv3r and put D:PL audio in D3 ? ( same thing for D:PL ( putting D3 audio in D:PL ) ) .
yeah, but the time between gear changes could change - possibly sound might last longer than it should, but its definately possible.
All the mods

If I just wanted to do the infinite mass mode in a[…]

On foot speed run modifier

If I just wanted infinite mass mode in all cities […]

looking for multiplayer players on ppsspp

upnp usage

Does the game use it?