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Beta Diplomat - Driver Madness

Modding discussion for DRIV3R.
User avatar
By Zmey20009
Registration Days Posts Posts Avatar
#50318
It's almost a full recovery the beta version of a Diplomat. I'm trying to bring closer the car to the beta. What do you think about this?

Progress on 12.08.13:

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Image

UPDATE 25.08.13: added download link!

http://yadi.sk/d/Nh8-8rML8Ieqc First release (work completed at 23.08.13)
Last edited by Zmey20009 on Mon Aug 26, 2013 3:05 am, edited 1 time in total.
User avatar
By max.thunder
#50319
Not bad but Skylabh already tried it too, shame that we have low res screens of the beta MPD
User avatar
By PostalDude
#50324
This is gonna be sweet. I noticed you used the Econoline wheel tex...the beta MPD cruiser has a different wheel tex, but it is similar. Don't forget the chrome trim around the front fenders and the different badge on the front door.
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By max.thunder
#50327
In the vid actually it looks better.
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By Zmey20009
Registration Days Posts Posts Avatar
#50328
PostalDude wrote:This is gonna be sweet. I noticed you used the Econoline wheel tex...the beta MPD cruiser has a different wheel tex, but it is similar. Don't forget the chrome trim around the front fenders and the different badge on the front door.
Ok, i take this into account
janujeq wrote:awesome work zmey!
Thanks!
max.thunder wrote:In the vid actually it looks better.
In the video I made minimal changes. It's old version, based on original. Someday I release it
User avatar
By RacingFreak
#50362
Took me a while to upload these, here are all the pictures I used as references!
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Hopefully they will help you out with some small details :wink:
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By max.thunder
#50417
Great progress!
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By Fab2cent
Registration Days Posts Posts Posts Posts Avatar
#50420
Looks Amazing!!! Nice work :mrgreen: (Y)
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By PostalDude
#50422
Sweet....referring to the reference pics RF posted, it kinda looks like it needs more grime to it. Patina/faded paint, dirt, scratches. I don't know if the ingame reflection effects are hiding them.

looking for multiplayer players on ppsspp

upnp usage

Does the game use it?

It works under gamehub, but very slowly

Is this ok?