- Thu Mar 15, 2007 8:37 pm
#2820
Did you say tears or years ?
Right on, man! That was really cool. I like to see a good flick, especially one made from a video game. I have to say, thanks. Where are the movies made from video games awarded? There’s an entry. Really, though. I am thinking about one time when I went to the ballet with my old man. I’m thinking maybe he actually was that thrilled, rather than merely fulfilling some deep seeded wish to yell bravo at something without being sarcastic. I was watching your movie with this huge grin on my face, which is about as close as I come to yelling bravo.
That’s not choppy at all. How much CPU power and memory do you have on your rig, then? It seems like I got a pretty choppy picture when I tried to do some recording with FRAPS one time, but I don’t recall what games those were or what kind of system resources the games themselves were hogging. How much space do you reckon your raw FRAPS footage took up, then?
I guess it varies geographically or whatever, what’s considered typical where Internet speed is concerned. Your flick took about 9min to download to my rig in the middle of the night here, which I guess makes a difference using cable in a small town that actually sleeps at night. Isn’t cable basically a LAN, the speed of which varies with the number of users online or something? I don’t know. Anyway, I also don’t know, but that seems like a pretty good download speed for a free storage service. Is yours a free account or upgraded to some premium service that box.net provides, man?
This is definitely the stuff when it comes to replays. I mean racing games have included replays for a long time, of course, but seeing dudes on foot in gunfights is what I was looking for since I started jamming vid. I think the replay feature in the IL-2 games, with those excellent camera functions, makes those games rule. I like WWII, so it’s obvious why I feel that way, but I wish I could see a game that works like DRIV3R set in WWII. The only thing I’ve seen with replays that offers WWII ground action comes from using the War of Infamy WWII mods for Ghost Recon, GR:Desert Siege, and GR:Island Thunder. Those offer a very limited amount of camera control during the replays.
Thanks for sharing some of the details about your production technique, BTW. Cool flick, to be sure.