- Mon Nov 09, 2009 10:44 am
#28788
Looking on the internet (youtube) there are still hundreds of videos posted from Driv3r every month, and it made me think that aside from the critical slaughtering and odd irritating feature (or lack of one), it was an OK game. Sure it wasn't the epic, revolutionary and involved mini-epic that the game was often refered to as being. However in its own right it did offer very neat visuals and a vast expanse of "living, breathing cities" that seemed to be getting on with something mundane whilst you drove like a looney!
Recall 2004, you could be good, be bad and be tanner as he explored an intricate story backing a diverse range of missions across 3 continents, each with their own adequate supply of cars, buildings, weather and people. It also gave users that full Film Director with savable cameras allowing all of its glitches to be clearly reported back to the end user ever the more! So do you guys agree or is it, as is often posted, the biggest attrocity reflections could have made if they tried?
Recall 2004, you could be good, be bad and be tanner as he explored an intricate story backing a diverse range of missions across 3 continents, each with their own adequate supply of cars, buildings, weather and people. It also gave users that full Film Director with savable cameras allowing all of its glitches to be clearly reported back to the end user ever the more! So do you guys agree or is it, as is often posted, the biggest attrocity reflections could have made if they tried?
"Let us prepare to grapple with the ineffable itself, and see if we may not eff it after all"