Modding discussion for DRIV3R.
User avatar
By Coyote
#45650
That post I made in the other thread (Driver 3 interview) made me think of something… Driver 3 has a bunch of cars in unique colours, mainly in missions. Is there a way to check out which colours are available on PC, and eventually drive the vehicles in these colours?

I mean, I'm sure mods can be done. But I want to know what the original colours are — without mods therefore.

A few that come to my mind are:

- the red Ford GT. Never seen in-game (only in yellow or blue/black), and perhaps even the white one with old police paint, seen in a trailer?

- the black "gangster" BMW in Nice. They're seen in that mission where you need to reach Dubois I think (or was it Vauban?) and escape from the boathouse. Yeah they have those black BMW-kind of cars.

- grey, violet and yellow semi-trailer. I'm not sure if grey was ever seen (apart from trailers), but I think it was in one or two missions. I think it was the mission where you've got to bring that container to the docks. However it wasn't the truck that you had to drive, it was another one parked in the docks when you arrive, and I remember you couldn't enter it. A yellow one was seen in an underground park during the mission where you've got to pick up cars and drive them into the enclosed car transporter. Although last time I looked there, I couldn't find it. I remember a blue one was there instead once (not blue as like the almost black one, but a much brighter blue).

Well there's plenty of other ones, anyone wants to have a look?
User avatar
By PostalDude
#45653
The PS2 version has the most car colors. That 18 wheeler cab parked in the parking garage in "Smash & Run" is in different colors on each platform. PS2 it's painted like Optimus Prime (Red+blue fenders), XBOX I believe is white , PC is red with white fenders. The Ford GT-on PS2 in the garage it's tan, when you select it for TAR, it's dark blue, in the XBOX and PC version, it's dark blue in each instance.
User avatar
By Coyote
#45655
Interesting info about the truck. But are you sure they don't change colours? I know that I've seen a yellow one and later when I did the mission again to see the yellow truck a blue one kept appearing, maybe it's because you're NTSC no?

Either way it would be interesting to find out all colours, even unused ones, and to see if they can be used in free roam.

Violet also for the truck (driven by Timmy's), but sadly impossible to get it undamaged. Best I managed to do was shoot the Timmy's with a single shot through the windows
User avatar
By PostalDude
#45656
Coyote wrote:Interesting info about the truck. But are you sure they don't change colours? I know that I've seen a yellow one and later when I did the mission again to see the yellow truck a blue one kept appearing, maybe it's because you're NTSC no?

Either way it would be interesting to find out all colours, even unused ones, and to see if they can be used in free roam.

Violet also for the truck (driven by Timmy's), but sadly impossible to get it undamaged. Best I managed to do was shoot the Timmy's with a single shot through the windows
I actually believe it's med. blue on the NTSC-A PS2 version, my bad.
And yep-on the PS2 version, the 18 wheeler rig driven by the Timmys is violet, on XBOX it's dark gray, on PC it's light gray.
User avatar
By Fireboyd78
#45657
I specifically remember playing DRIV3R on the Xbox and I can guarantee the truck Timmy drives is very light gray. Can't say the same for PC, never checked it out. And colors are in the .BO3 files, just need to figure out the format is all. Who's up for some HEX editing? :P
User avatar
By Fireboyd78
#45688
Well, that was boring. I tried EVERYTHING and I couldn't change individual colors, just changed all of the mustangs to white. Looks like the BO3 file format needs more research...lol
User avatar
By Coyote
#45716
If the game was just available for Mac… :D (and if it was, maybe I could have ripped the map(s) to use them in DSF?! :o)
User avatar
By PrototypeDriver
Registration Days Posts Posts Posts Friends Avatar
#45717
Coyote wrote:If the game was just available for Mac… :D (and if it was, maybe I could have ripped the map(s) to use them in DSF?! :o)
And driving in Miami on DSF! Lol! That would be cool man! :D
User avatar
By Coyote
#45718
I KNOW !! That's what I am saying all the time… :D OR in New York… OR in Louisiana! Or Barcelona from Wheelman ;)
User avatar
By PrototypeDriver
Registration Days Posts Posts Posts Friends Avatar
#45721
Coyote wrote:I KNOW !! That's what I am saying all the time… :D OR in New York… OR in Louisiana! Or Barcelona from Wheelman ;)
That would be awesome! If I had DSF on the PC.... That is right now still broken T_T
User avatar
By Fireboyd78
#45831
I found vehicle colors.

Image
Image
Image

They're stored in a very simple hexidecimal color value. Reverse the order since it's little endian. Each value starts with FF, then comes the color value. Do not touch the 4th value.
User avatar
By Fireboyd78
#45833
Coyote wrote:Oh my god, what is this ??

Are those colours you changed, or original colours?

Either way, so nice!! :D
I changed them through hex editing. In the process I found out that all of the stuff above those values are for handling...I made the car do an EPIC wheelie and be super fast.
User avatar
By Coyote
#45834
With hex?? Why the hell are you… not modding DSF then? :D

What I mean is if you managed to do this in Driver 3, you should definitely have a try with DSF ;)
User avatar
By Fireboyd78
#45836
DSF isn't as easy to mod as DRIV3R, lol.

To modify the color you start with for the Mustang, open Miami.bo3 and go to address 0x6F0 (just type 6F0). Change the value "FF 00 00 00 8F" to any little-endian hexidecimal color representation of your color of choice. Let's make it pink! We'll use a dark, fuschia pink, so the hex value for the pink we'll use is D800FF. But we're not done yet - we need to reverse it since it's little endian. Simple stuff, just reverse "D8 00 FF" into "FF 00 D8". Very simple concept - you reverse the bytes, so "11 22 33" becomes "33 22 11" and "12 34 56" becomes "56 34 12". Got it? Good! So "FF 00 00 00 8F" now becomes "FF FF 00 D8 8F" - we're done! Save miami.B03 and go in-game and choose the mustang, here is your reward!

Image

Now you can change all of the colors from 0x6F0 to 0x768. I'm not sure if that last one is even a color, so just be cautious. I'll try to find all of the other cars and see if they have an ID we can reference them by. Otherwise, there's a long road ahead...

Just a note, you must quit to the main menu if you're making changes with the game running. You cannot restart the game and expect to see any changes.
User avatar
By Coyote
#45839
Ok wait how do you find this? :D I mean, how did you know that THIS piece of code is the colour?

I may try with DSF… I always wanted to have a yellow El Camino :D

BTW — what else can you change with Hex? There's something in DSF that I've wanted to do for quite a while, it's to get more cars into multiplayer. I don't know in which files however this multiplayer menu where you load the cars is located or what it's even called. However I thought we could just replace them somehow, ya know?

Also, do you believe this Hex thing will work for PCSX2 with Driver 3, or any other game? I saw people doing this with PCSX2 I think, and I was really impressed. Maybe PS2 version contains stuff that was removed later for the PC version? Would be so interesting.

Also, can you find out the original colours that exist for all cars? Can you see if there's a red Ford GT? Or a white (police) one? That would be… the f*cking sh*t !!
User avatar
By Fireboyd78
#45841
Coyote wrote:Ok wait how do you find this? :D I mean, how did you know that THIS piece of code is the colour?

I may try with DSF… I always wanted to have a yellow El Camino :D

BTW — what else can you change with Hex? There's something in DSF that I've wanted to do for quite a while, it's to get more cars into multiplayer. I don't know in which files however this multiplayer menu where you load the cars is located or what it's even called. However I thought we could just replace them somehow, ya know?

Also, do you believe this Hex thing will work for PCSX2 with Driver 3, or any other game? I saw people doing this with PCSX2 I think, and I was really impressed. Maybe PS2 version contains stuff that was removed later for the PC version? Would be so interesting.

Also, can you find out the original colours that exist for all cars? Can you see if there's a red Ford GT? Or a white (police) one? That would be… the f*cking sh*t !!
Trial and error. I changed a bunch of values I thought might be colors to a bright color. First I noticed the handling was totally ****ed, then I noticed a bright pink Mustang parked! So I knew I had found colors in the last piece of code I modified. It's all about trial and error. You don't just dive into this stuff knowing what you are doing, you have to be creative and explore. Also, a member on DM found the location of the Mustang colors so major props to him.

As for hex editing more cars into multiplayer...no, not that easy. I don't have the PS2 version of DRIV3R so I don't know. And I don't know about unused colors, it's possible. I don't know where the other cars are yet. I'll let you know.
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User avatar
By Coyote
#45842
Damn that's frustrating, it's the part that I hate. I mean, at least when you're starting at like zero. If you see some words or some stuff like that, then there is always some hope!

Did he post those colours somewhere?

And BTW — do you think it's possible to make a mod so Tanner doesn't get inside the car at the front, but at the back? That would be funny too :D
User avatar
By Fireboyd78
#45843
You have lots of ideas, don't you? And no, I found the colors through trial and error. I even told you exactly how I found them, lol.
User avatar
By PrototypeDriver
Registration Days Posts Posts Posts Friends Avatar
#45848
CarLuver69 wrote:I found vehicle colors.

Image
Image
Image

They're stored in a very simple hexidecimal color value. Reverse the order since it's little endian. Each value starts with FF, then comes the color value. Do not touch the 4th value.
Those colors.... :Q________
Very great job man! Dammit I would be doing that for so much time, cause I have Hex Editor in Driver PC File but the problem is to install Driv3r D:
User avatar
By Fireboyd78
#45854
Olanov wrote:Great find guys. You've done helluva job.
It was 99% me and 1% Zmey2009. Without his post about showing how to make Mustang's white, I never would've figured out how to do this.
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