Modding discussion for Driver.
User avatar
By Fireboyd78
#36736
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I looked at the crappy Buick Skylark found on the PC version, then looked at the Oldsmobile 442 from Driver 2....

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I had to modify the model a bit and spent a lot of time retexturing it, to get this...

I just used the old texture block I made for the skylark to make things easier, so it's a bit lower quality than Driver 2...

My guess is they used the Skylark model from Driver to create the Olds in Driver 2? IDK

Maybe this explains why the GSX works perfectly for the model??

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Note: I didn't modify texture co-ordinates, so it may look funky in some places...

Comments?
User avatar
By RacingFreak
#36750
Yes of course, the models are in the same quality :wink:

If you try to put the textures on another cars, you may see how similar they may look. For example, for the Chicago Police Car I`ll need... only to modify a bit the mesh. Then the texturing is an easy job 8)

BTW, what program did you used for mapping it? 3D Studio Max or...?
User avatar
By Fireboyd78
#36756
I am good with 3D Studio Max, anything else I simply cannot do.
User avatar
By Submaniac
Registration Days Posts Posts Posts Avatar
#36765
I was thinking about that chicago car for while too. when you look at the rear part of the car, its the exact same shape as the Skylark
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