Modding discussion for Driver.
By Lost Account #3396
#32908
Desert Track Free Ride
Choose one of the missions below to start change it:
Make a Backup after make the changes
Missions :
Mission46 = Miami Day
Mission146 = Miami Night
Mission47 = San Francisco Day
Mission147 = San Francisco Night
Mission48 = LA ( only Night )
Mission148 = Doesn't work at all!
Mission49 = NY Day
Mission149 = NY Night

So, choose one of those files ( except misison148), and put it :


// Driver Mission Script v0.1a
// (c)1998 Reflections Software

##################################################################
# Draft mission script for Desert Training 1 PATH CAR SCRIPT #
# By Tony M Roberts 31/08/99 #
##################################################################

//************** INITIALISATION *****************
// Make sure player cant move during startup...
StopPlayer
LoadMap "train.lev"
lightning
foggy
raining
snowing
dawn
PlayerCarType 12 //Skylark

SetMaximumCops 4
Cops_on

DamageBarId 194
FelonyBarId 195
OpponentBarId 194

// Set player position....
SetPlayerPosition -3760, -96464
SetPlayerYRotation 4088 // ( 0 + 2048 )&4095

DemoScript 250
NextScript 251
TryItScript 1250
//////////////////////////////////////
//FailedMessageId
//WindowMessageId
//LoseTailMessageId
//SmashedMessageId
//OutOfRangeMessageId
//CarGotAwayMessageId

EnablePlayerDamage
MaxPlayerDamage 24576

//Disable ALL cones and posts
DisableModel "Trainingcones1"
DisableModel "Trainingcones2"
DisableModel "Trainingcones3"
DisableModel "Trainingcones4"
DisableModel "pole1"
DisableModel "pole2"
DisableModel "pole3"
DisableModel "cone2"
DisableModel "cone3"

SetMaximumCops 4
Cops_on

OutOfRangeMessageId 192
CarGotAwayMessageId 148
SmashedMessageId 187

ReleasePlayer

///////////////////////////////
Objective 2
WaitForObjectiveComplete
///////////////////////////////



MissionEnd

↓↓↓↓↓↓↓↓↓
Jpeg link : http://lh6.ggpht.com/_eRg-vDWHyoA/S9ODx ... 20Ride.JPG



---------------------------------------------------------------------------------------------

Garage Training:
This one is similar with the First Mission in Story Mode :

// Driver Mission Script v0.1a
// (c)1998 Reflections Software

LoadMap "iview.lev"
dusk

PlayerCarType 4 //

DamageBarId 194
FelonyBarId 195

EnablePlayerDamage
MaxPlayerDamage 24576

SetMaximumCops 4
Cops_on


label blurggle
wait 1
goto blurggle

MissionEnd


Link Jpeg : http://lh3.ggpht.com/_eRg-vDWHyoA/S9OHC ... Garage.JPG

Tip: You can change the car type changing the value : 0/10.



---------------------------------------------------------------------------------------------


Cops in Newcastle :
Put it in your Mission261:
It will enable the cops in newcastle on a Free Ride Mode, but the cops will appear with a Glitch Texture!

NOTE: You cannot replace it! ~~Dr. Doom


// Driver Mission Script v0.1a
// (c)1998 Reflections Software

##########################################################
# Draft mission script for Newcastle level #
# By Tony M Roberts #
##########################################################

//************** INITIALISATION *****************
// Make sure player cant move during startup...
StopPlayer

LoadMap "NC_01.lev"

DamageBarId 194
FelonyBarId 195

//FailedMessageId
//WindowMessageId
//LoseTailMessageId
//SmashedMessageId
//OutOfRangeMessageId
//CarGotAwayMessageId

SetMaximumCops 4
Cops_on

PlayerCarType 15 //jaguar

SmashedMessageId 187

EnablePlayerDamage
MaxPlayerDamage 24576 //( 0 -> 4096*6 is range )

//DebugInfo 1

SetPlayerPosition -11984,14589
SetPlayerYRotation 850

ReleasePlayer

SetTarget 0,750,0,0
DisableTarget 0
Set Objective 2
WaitForObjectiveComplete

MissionEnd

Link Jpeg : http://lh6.ggpht.com/_eRg-vDWHyoA/S9OLr ... 400/NC.JPG

---------------------------------------------------------------------------------------------

Getaway in Newcastle :
Replace the missions I mentioned on the top and put :

// Driver Mission Script v0.1a
// (c)1998 Reflections Software

##########################################################
# Draft mission script for Getaway 2, Newcastle #
# By Tony M Roberts #
##########################################################

//************** INITIALISATION *****************
// Make sure player cant move during startup...
StopPlayer

LoadMap "NC_01.lev"

DamageBarId 194
FelonyBarId 195

//FailedMessageId
//WindowMessageId
LoseTailMessageId 103
//SmashedMessageId
//OutOfRangeMessageId
//CarGotAwayMessageId

DisableTailMessage 0 //Switch off Lose Tail Message


SetMaximumCops 4
Cops_on
Cop_Respawn 65000

//RandomWeather

RoadblockTrigger 4096

PlayerCarType 15

SmashedMessageId 187

FailedMessageId 162

EnablePlayerDamage
MaxPlayerDamage 35687 //( 0 -> 4096*6 is range )

//DebugInfo 1
TimePlayer

SetPlayerPosition -11984,14589
SetPlayerYRotation 3015
TriggerEvent 1

Cops_Immortal 1

//Cops_BatterPlayer 1

Cops_PowerScale 4596
Cops_SpeedScale 4596

Cops_Autopowerscale 1024
Cops_Autospeedscale 1024


SpawnCops 1, 3015, -12000,15000
//AddCivCar 9,0,1,0,3015, -12000,15000
SetMaximumCops 1

ReleasePlayer
InformPlayerById 5,103

ForceFelonyRating 2
//wait 2
cops_on
wait 1

SetTarget 0,1000000,358603,-251630 //Off Map
EnableTarget 0
Set Objective 2

MustBeHidden 1 //Must arrive at drop off point without a tail
NeedToLoseTail 1
OuterRadius 1000000

DisableTargetPulse 0
DisableTargetTracer 0
DisableTargetArrow 0

//wait 5

WaitForObjectiveComplete

Cops_on
InformPlayerById 5,3
StopTimer
wait 2
MissionEnd

Link Jpeg : http://lh5.ggpht.com/_eRg-vDWHyoA/S9OMO ... etaway.JPG

That's it ! My Signature below
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
By Lost Account #3396
#32945
well.... technically it's not a mod it's a event you can change on the game , like dusk and dawn!
By Lost Account #3396
#32946
well. idk how to move that post to the forum I'm new i'm still learning about the Driver Madness
User avatar
By MikuMikuCookie
Registration Days Posts Posts Posts Friends Avatar
#36740
Dr. Doom wrote:I have moved the topic to the appropriate forum, since this is technically a mod.
How do i replace the texture, there is no tex # 255 in newcastle over tyne!
User avatar
By PostalDude
#36742
MikuMikuCookie wrote:
Dr. Doom wrote:I have moved the topic to the appropriate forum, since this is technically a mod.
How do i replace the texture, there is no tex # 255 in newcastle over tyne!
Stop f***ing bumping old topics, christ.
User avatar
By Sedans
#36744
please tell me who am i going to be in trouble with?

spam/shmam idgaf about driver anymore Im just here for the hell of it.

Our own mods & admins sometimes spam too. Who cares. annoying? f***ing deal with it. i been here forever.


Not tryna be a dicck. but im just saying who really care? Not enought ppl on this forum. in fact this probably the most active its been in years.
User avatar
By Fireboyd78
#36745
MikuMikuCookie wrote:
Dr. Doom wrote:I have moved the topic to the appropriate forum, since this is technically a mod.
How do i replace the texture, there is no tex # 255 in newcastle over tyne!

What the hell are you talking about? WHAT FRIGGIN TEXTURE?
User avatar
By Submaniac
Registration Days Posts Posts Posts Avatar
#36748
Dr. Doom wrote:
MikuMikuCookie wrote:
Dr. Doom wrote:I have moved the topic to the appropriate forum, since this is technically a mod.
How do i replace the texture, there is no tex # 255 in newcastle over tyne!

What the hell are you talking about? WHAT FRIGGIN TEXTURE?
I think he means the newcastle cop car's tex.
User avatar
By RacingFreak
#36749
Wait until Someone will discover a way to add new textures. Also, what the hell will doing a LAPD police in Newcastle?!:shock:

AND STOP BUMPING OUT TOPICS, DUDE! (I was talking to Miku)
User avatar
By 0takumetalhead
Registration Days Posts Posts Posts Posts Avatar
#40286
I gave the mod to have cops in NC a try but the engine seems to crash often when i use that mod. Am i the only one with that problem?
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