- Thu Feb 12, 2009 12:29 pm
#17575
Nope. There's no way to get the code out, and we'd need to know what they were originally called anyways.
Say you create a truck called PL_TRK_1.3ds, and you need to compress it into a games format that it can recognize, so you do what you need to do and it becomes PL_TRK_1.3DF (3D Format, not real). NOW, you need to encode it into the master file, which is Trucks.GFD (Game File Database, not real). Then everything is run from GAME.EXE.
See what i'm saying? We don't know what file format they were modeled in, and how they were compressed. I doubt we'll ever see new 3d objects...
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Formerly known as CarLuver69 / Dr. Doom
