helegad wrote:PostalDude wrote:Looks like i'll have to spoonfeed......download the missing tracks from compilation/soundtrack torrents, use WAV2XA on them. I did this 6 years ago.
The solution should be obvious by now.
Somehow I doubt this works. I can convert my entire music library to XA and then put it in the Parallel Lines music folder, but that doesn't mean Parallel Lines will play any of it. Then again, you might be right, but who cares? You're an asshole and I wouldn't trust you as far as I could throw you.
Whoa, easy there, Assmad McGee, you're liable to have an aneurysm.
What part of "I did this 6 years ago" don't you understand? It works fine:

I may be an asshole, but at least i'm not an idiot.
The Xbox method is easier (you don't have to track down umpteen different torrents), but I didn't feel like spoonfeeding that :^)
You actually still have to re-encode them, (convert to WAV, then back to XA), otherwise the game will just skip over it. Pretty funny considering the Xbox .XAs can be played in various media players, but the PC version of DPL doesn't like whatever encoding method the Xbox .XAs use by default.