- [Player]If Tanner combat rolls or jumps onto a downwards slope, Tanner will be unable to move and the animation will not finish until Tanner reaches the end of the slope - Unfixed, hardcoded or animation bug? (Mentioned by Olanov)
[Vehicle]Tanner clips through seat in the Miami Go-Kart - Unfixed, perhaps model or animation related.
[Vehicle]The Miami Scout Cargo Van has texture alignment issues - Unfixed, texture issue.
[Vehicle]The Miami Scout Cargo Van has headlight texture issues - Fixed by Skylabh, texture issue.
[Vehicle]The Miami Adams Liberty also has headlight texture issues - Fixed by Skylabh, texture issue.
[Vehicle]Miami taxi taillight is off at night - Unfixed, a model issue?
[Pedestrian]Male ped walk is slightly out of sync with speed - Unfixed, animation related perhaps.
[Pedestrian]Cops will sometimes break completely either just standing or staying in vehicle - Unfixed, either hard-coded or script related.
[Pedestrian]Pedestrians will float when killed by gunshot in water - Unfixed, perhaps animation or script related. (Confirmed by Olanov)
[Pedestrian]Pedestrians may loop the death anim - Unfixed, is it a simple animation bug? (Mentioned by Olanov)
[Pedestrian]Women don't have Idle_default animations causing them to loop the previous animation while not moving - Unfixed, animation bug.
[Map]Grand Bazaar has no transparency on floor - Unfixed, is it model related, the texture has tranparency?
[Map]Turkish baths also have this issue - Unfixed, same as above (Mentioned by Vortex)
[Map]Calita's Motel in Miami has a transparency bug - Unfixed, which is probably a shader issue. (Mentioned by Skylabh)
[Map]Night texture on a hidden part of Nice TAR - Unfixed, Texture bug. (Found by Vortex)
Could all the transparency issues be linked?
Any more to add?