I have noticed Gran Turismo has a great marketing method.I guess we also run into the issue on saying the game really isn't all that large where as Gran Turismo 4 was huge. With 90+ Tracks and 900 different drivable vehicles.
and a great method which will help continue development of the game by earning a few extra bucks.
I remember back in the days when they released Gran Turismo 4 Prologue.
They sold them for about $30 each and they would contain a portion of the entire game.
I think they should do something similar with the driver series, starting you off in the story and allowing you to play small parts of the city!
Maybe that's too much like the dpl ps2 demo but maybe something with more content!
The Prologue titles haven't been all that great to the critics as the handling has usually turned out dodge and the game feels a little incomplete but still it's great for the fans!
and great for me if they release a pc prologue as well!
proably something for the wishlist thread!
It kind of also makes me wish of more cars, in the game but that's a different wish!
I agree, but in order to charge people for demos/preview builds your going to need a strong brand name.driv3r was very strong at the time and during the first few weeks of release. Until many reviews started going around explaining the games condition, however if a Prologue version was released maybe, Atari could have funded the game a little better. But then I guess people would learn it's faults early and find the Prologue Release to be a waste of money and that could reflect on the final game. Unless they state that the games Prologue was a quick way to competently remove all the glitches and inprove the game.
It's really hard to say what would happen if they had done this, but could have been worth a shot.
What do you think?