- Fri Jan 24, 2014 12:04 pm
GTA IV is my favorite, and always will be. It took the definition of realstic gaming to a new level, with an intence level of randomness in multiplayer (before GTA V came out and everyone left). I accidentally picked Vice city as the worsts, but I did mean San Andreas, my apoligies for that. GTA III is my second favorite, I still play it alot today, I actually have already planned to make animations of it! I didn't like San Andreas as much because it's lack of realism, it just feels too cartoony for it's age, but of course the game WAS about the story. I do agree that the game is over rated, I like it, but it's far over rated. DRIV3R honestly takes my interest so fast away from SA, because of it's ahead of time realism, and overall the game was just fun and impressive. DRIV3R still impresses me today! I think DRIV3R was a HUGE step from Driver 2, showing off their potential of realism, and also noticing that you need a fast processor for the game, also to hear the fact that the game was ment to be even more advanced then it is! Anyway I'm cutting that off because that's a bit off topic. DRIV3R disserves better ratings, no doubt. GTA IV has had endless complaints about it's realistic physics baised vehicle handling. I disagree entirely, because I love to loose control of my vehicle, and I love to feel the weight of the car! The physics were so perfect too, and just the enviorment of GTA IV is special to me. I don't like GTA V's new handling and physics system, cars tires can bend only upward, and cars feel locked to the ground half the time, rather than being physics baised. There were improvements, but I feel V had more disadvantages in car baised realism. Oh and ragdolls in V feel too controlled.
This is where I die.