2umind wrote:Also, for some reason my replays are really short. Anyone know how to extend them by increasing the file size they take up or anything like that?
Unfortunately, I've never seen this done.
I don't know why the development team didn't extend the PC versions film director to last for an infinite amount of time since pcs have much better hardware to handle long replays compared to the Xbox and PS2. Or. at least an option to control this. Storage space isn't a problem, a regular replay is approximately 20 to 80kb.
2umind wrote:
Thanks, actually I don't even have an iZ3D monitor. All you need is a regular montior of any kind really and just use the iZ3D driver with anaglyph setting to use the red and blue glasses and you can play games in 3D. The driver is free,
I remember Nvidia had a driver that could do this and then they stopped supporting it after the 8000series of GeForce graphic cards. Perhaps they sold it to iZ3D but I think nivida is working with them since there doing everything for you to buy there screens.
Earlier last year I spent $60 on a 2x plastic framed 3d glasses and about 30 assorted paper ones. They weren't cheap and I haven't even managed to use them.
Well I used them, but nothing was 3d it looks almost the same on as they did off with very little 3d. So I'm going to try them again one day, perhaps with that 3d stereo driver.
2umind wrote:The problem I'm having is I don't know where the file is for the crosshair on Driv3r and there's not a way to turn it off in game.
I think I know where the crosshair is, but it's a pain to modify and edit. Plus, I cannot remember which file it's in which would take me ages to find. It's in one of the big texture achieve files.
Which you can extract with .dds ripper
modify with photoshop and the .dds plugin
import back into the file with .dds ripper.
It could be a painful process just to remove the crosshairs.
But if I can remember correctly there is a alpha channel (a black and white image) you can pain entirely black. Black = transparent meaning you wont see the texture and white is what you see.
But if you don't see the alpha channel you might be able to color it one color to remove it. But if there is an alpha channel hiding somewhere you'll see it that colour you painted it in photoshop.
Unfortunately there is no other way to remove it.
There isn't a proper way to read that file.
.dds ripper looks for .dds headers and rips them. That's it you cannot remove that information.
If you want to try it out you can download the .dds ripper here.
http://www.downloads.drivermadness.net/ ... S-1.04.zip
If you really want the cross hairs removed I can try and find it and make a quick patch or tutorial. If I develop it I think it'll be the first time I've played a game for 2 months. Yikes!
Before that I played driv3r, dpl, TOCA RC 2+3 and doom 3 shortly

.