For 2 weeks i have been dabbling in bvo3 files and came up with this editor that lets you view and edit VO3 handling files. grab it here on driver madness!
Also if you find any bugs or flaws you can post them here
Enyoy!
Edit:
Also you might wanna install Visual C++ 2013 Runtime for this program to run, which you can grab here
Re: VO3 Editor Released
Posted: Sat Apr 11, 2015 6:19 pm
by PostalDude
This is awesome, you can really do some nutty stuff with this tool.
You need to install Visual C++ 2013. This is stated in the first post .
Klancnik777 wrote:Also you might wanna install Visual C++ 2013 Runtime for this program to run, which you can grab here
Re: VO3 Handling Editor Released
Posted: Sun Apr 12, 2015 11:45 pm
by DatDirtyBananas
I was playing with it last night and I was laughing my f***ing ass off!
Reminds me of the handling editors for GTA. But its easier with this one
Re: VO3 Handling Editor Released
Posted: Mon Apr 13, 2015 11:02 am
by VAIMAHDO
Silly video being made. Many thanks, Jan!
Re: VO3 Handling Editor Released
Posted: Sat Jun 13, 2015 5:43 am
by VoitureDemolique
+1 on the Pictures. quite difficult to find them by their game names. Also, can we get tooltips for what each thing does? Just to make less trial and error happen during the first uses. It would help me with questions like "Is gearchange speed in milliseconds or is a higher value faster?".
Re: VO3 Handling Editor Released
Posted: Sat Jun 13, 2015 10:48 am
by PostalDude
He isn't working on it any more.
Re: VO3 Handling Editor Released
Posted: Mon Jun 15, 2015 11:43 pm
by Skylabh
It's a pity.
Re: VO3 Handling Editor Released
Posted: Thu Jun 18, 2015 6:26 am
by cleone
Does this allow for vehicle speed modifying? One thing that always bugged me about Driv3r was the slow ass cars.
Re: VO3 Handling Editor Released
Posted: Thu Jun 18, 2015 6:45 am
by PostalDude
Should be the "Acceleration/Acceleration Power" fields.
Re: VO3 Handling Editor Released
Posted: Thu Jun 18, 2015 11:39 pm
by cleone
PostalDude wrote:Should be the "Acceleration/Acceleration Power" fields.
Awesome! Gonna be time consuming but I'm gonna try to f**k with the acceleration at some point. Make the game much more intense and fun
Now only if we can fix that sh*tty cop ai...
Re: VO3 Handling Editor Released
Posted: Tue Jan 03, 2017 2:13 am
by stefano vaudo
Hello everyone, sorry but what is the name of this car in the VO3 Editor list?
Re: VO3 Handling Editor Released
Posted: Tue Jan 03, 2017 2:59 am
by Skylabh
LTS V-8. Without the images of the vehicles, it's not easy to know which vehicle it is.
That's why i suggested to have the images in the editor.
Re: VO3 Handling Editor Released
Posted: Tue Jan 03, 2017 9:10 am
by stefano vaudo
Skylabh Hello, I modified the performance of LTS V-8 but it changes the performance of the taxi and that the taxi I change what the LTS V-8
Re: VO3 Handling Editor Released
Posted: Tue Jan 03, 2017 11:01 am
by Skylabh
Hi, well sorry for this, the LTS V-8 is indeed the taxi, so there is a mistake in the Prima Official guide (i looked into it).
So in fact you must edit the "Le Compact Taxicab" instead. I don't know why but looks like the vehicles's names are inverted.
Re: VO3 Handling Editor Released
Posted: Tue Jan 03, 2017 11:48 am
by stefano vaudo
Hello, yes the names are reversed because changing the taxi works with the other car (it's all strange Driv3r: D)
Re: VO3 Handling Editor Released
Posted: Wed Jan 04, 2017 12:52 am
by Vortex
Where can i find the editor ? Not sure if i downloaded it, i have a .dll file and the visuals blablabla
Re: VO3 Handling Editor Released
Posted: Wed Jan 04, 2017 1:18 am
by Skylabh
You probably have the "VO3 Editor.exe" and the "mfc120u.dll".
Re: VO3 Handling Editor Released
Posted: Wed Jan 04, 2017 1:30 am
by Vortex
Where can i find the VO3Editor.exe today ? The big question
Re: VO3 Handling Editor Released
Posted: Wed Jan 04, 2017 1:43 am
by Skylabh
We just need a download link.
Re: VO3 Handling Editor Released
Posted: Wed Jan 04, 2017 2:00 am
by Vortex
You can put it on Mediafile if you still got the file right ?