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There has to be a way to get into DRIV3R's IMG file.

Posted: Wed Dec 08, 2010 8:54 am
by Wheelman
Whether it be contacting the makers or something, which I doubt they'll help out. I really want to mod the sounds and looks of vehicles. Does anybody know?

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Wed Dec 08, 2010 6:37 pm
by max.thunder
This YouTube user extracted some stuff: skylabh

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Thu Dec 09, 2010 6:20 am
by PostalDude
Holy crap.
WATCH the vehicle videos. Reflections made police boats for each city!
Christ, even the Miami police boat has "Miami Dade Police" on the side!
WOW-Even the cop cars were selectable at one point.
No vehicle intro for the 2CV, sadly. :(

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Thu Dec 09, 2010 9:30 pm
by RacingFreak
Well, it easy to rip these (just run the game within 3D Ripper DX). But the author wanted to know, if there`s a way to MODIFY, not to EXTRACT.

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Mon Dec 13, 2010 6:34 am
by Wheelman
Yeah, so besides skylab is it possible? Can't anyone get close enough with atari or whoever produced this?

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Mon Dec 13, 2010 7:13 am
by max.thunder
hope that this can help you
i have one e-mail: hr-reflections@ubisoft.com
Here's the Twitter of Jack Couvela (Art Director)
http://twitter.com/jackcouvela
http://www.facebook.com/JackCouvela

Re: There has to be a way to get into DRIV3R's IMG file.

Posted: Tue Dec 14, 2010 12:04 am
by Driver of DOOM
Please stop giving out that email address, as that one is only for recruitment... Generally I wouldn't recomend emailing the studio as they are hardly going to release all of their old work so you can have a jolly good time making a god mode.

Also note Jack Couvela may no longer work at ubisoft reflections (http://www.drivermadness.net/forum/v2/v ... =43&t=2319).