Page 2 of 2

Re: Project 'OVERKILL'

Posted: Sun Apr 21, 2013 4:44 am
by PostalDude
That van was my idea one night on Skype, lol. The paintjob, 1980 Arizona "MOE LESTER" plate and slotted mag wheels were all my ideas. :lol:

Re: Project 'OVERKILL'

Posted: Sun Apr 21, 2013 4:47 am
by Fireboyd78
The PostalVan, ladies and gentlemen.

Re: Project 'OVERKILL'

Posted: Wed May 01, 2013 4:04 am
by Fireboyd78
Development has been very slow, and for that, I apologize. Development will be picking up once I get the hang of implementing DotNET controls, in particular the tree view object. I was originally going to make this project compatible with versions of 3ds Max dating back to 3ds Max 8, but unfortunately this will not be happening.

Autodesk 3ds Max 2008 or higher will be required to use the toolset , so I strongly suggest, at the bare minimum, getting the student/educational version of 3ds Max. As long as it's not for commercial use, you should be fine. I use 2011, but the newer ones are good too!

Learn more here: http://students.autodesk.com/

Re: Project 'OVERKILL'

Posted: Sun May 05, 2013 12:39 pm
by Klancnik777
Awesome!

Re: Project 'OVERKILL'

Posted: Sat May 25, 2013 6:56 am
by Oilfan
Any progress yet? I'd love to get this tool in use :D

Re: Project 'OVERKILL'

Posted: Sun May 26, 2013 5:24 pm
by Fireboyd78
Oilfan wrote:Any progress yet? I'd love to get this tool in use :D
I'm with you on that one. I've been taking some time off of scripting to pursue other things, but I will get around to finishing this tool. Sorry it can't be any sooner.

This is what I've gotten so far:

Image
Revision 5/16/2013 @ 1:22PM

I know it's not much, but it was incredibly difficult to implement the DotNET tree view...now I just have to interact with it so I can start loading the information from each chunk. It's incredibly time consuming and frustrating.

Re: Project 'OVERKILL'

Posted: Sun May 26, 2013 9:57 pm
by Oilfan
Thanks for the answer! I really appreciate your effort on making this great tool! Keep it up :D

Re: Project 'OVERKILL'

Posted: Thu Jul 18, 2013 2:47 am
by Oilfan
Any progress? :roll:

Re: Project 'OVERKILL'

Posted: Thu Jul 18, 2013 3:31 am
by PostalDude
>rolleyes
u gettin cheeky sunshine?

Re: Project 'OVERKILL'

Posted: Thu Jul 18, 2013 6:41 am
by 0takumetalhead
Patience man, Rome wasn't build in one day either, you try to write a program and you'll talk diffirent.

Re: Project 'OVERKILL'

Posted: Thu Jul 18, 2013 6:48 am
by TheEngiGuy
He was just curious to see how this tool is doing at the moment.
Good, bad, with some problems and whatnot.

Re: Project 'OVERKILL'

Posted: Fri Jul 19, 2013 12:05 pm
by Fireboyd78
Hi Oilfan, this project was cancelled in favor of "DSCript", you can find it here

I'll update the first post to avoid further confusion.

Re: Project 'OVERKILL'

Posted: Fri Sep 13, 2013 3:29 am
by VAIMAHDO
Awesome! I ripped cars with 3dx ripper and came up with everything backwards and oddly sized