- Sun Apr 21, 2013 10:23 am
#48714
I'd also like to point out those are Float values. You will need to use a converter (for now) that will take decimal values and convert them to float values. When you convert them, make sure if there is no option that says "Little-endian" put your new float values in backwards. Basically the same rules as the paintjobs. If the converter spits out '3F 80 12 34' then you will put it in Driver handling as '34 12 80 3F'. Write it backwards, in other words.
Submaniac wrote:I don't think i should start a new topic for this, so i'm putting it here. After some trial and error, i've managed (based on what has been found out about the mustang's colors of the miami.BO3 file before) to make a chart of what changes what between the start of the "DV03" line and the paint.I cannot thank you enough for taking the time to figure this stuff out and document it. You will be credited when the full modding suite gets finished eventually.
Here goes:
If every car has the same arrangement setup as this one, then it's pretty easy to change their handling, isn't it?
Little demonstration of what can be done in roughly 2 minutes)
I'd also like to point out those are Float values. You will need to use a converter (for now) that will take decimal values and convert them to float values. When you convert them, make sure if there is no option that says "Little-endian" put your new float values in backwards. Basically the same rules as the paintjobs. If the converter spits out '3F 80 12 34' then you will put it in Driver handling as '34 12 80 3F'. Write it backwards, in other words.
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Formerly known as CarLuver69 / Dr. Doom
Formerly known as CarLuver69 / Dr. Doom