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[REL] Jaguar XKSS
Posted: Sun Jan 15, 2012 1:31 am
by benflex
I did it with
blender and
DCI exporter.
There are
4 colours to chose:
Here is the
download:
jaguar xkss 1958.zip
Enjoy driving. Offer your feedback

Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sun Jan 15, 2012 2:19 am
by cleone
no goofy character! i like it!
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sun Jan 15, 2012 2:32 am
by RacingFreak
Awesome to see you finally released it
Also soon the next version of DCI will have the damage working aswell

Re: [UPLOAD CAR] Jaguar XKSS
Posted: Mon Jan 16, 2012 1:36 am
by benflex
@ cleone thanks, yes I tought that would be better to put the roof on to save polys.
@ RacingFreak Yes, it was long, I can't find enought time, but I want to make many more cars. I can't wait for the damage.
I am also searching for a way to activate proper refections.
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Mon Jan 16, 2012 10:40 am
by D3M0NW0LF
Awesome model! I'm definatelly looking forward to driving this baby!

Re: [UPLOAD CAR] Jaguar XKSS
Posted: Mon Jan 16, 2012 10:54 pm
by RacingFreak
benflex wrote:
I am also searching for a way to activate proper refections.
The reflections are fixed
Just use Car Import Wizard instead just the Model Importer and you will see them (WARNING! First you should install the vertex patch aswell).
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Thu Jan 19, 2012 2:54 am
by benflex
RacingFreak wrote:benflex wrote:
I am also searching for a way to activate proper refections.
The reflections are fixed 
Just use Car Import Wizard instead just the Model Importer and you will see them (WARNING! First you should install the vertex patch aswell).
- I did export it with the Car Import Wizard
- I installed the vertex patch
Nothing display, not even bad reflections.
@ W0LV3NSP33D you can already, look there is a zip...
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Fri Jan 20, 2012 5:21 am
by Maverick
that looks class
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sat Jan 21, 2012 11:42 am
by someone972
I probably broke the automatic shinyness builder. Also, the obj doesn't seem to be using the material?
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sun Jan 29, 2012 1:15 am
by benflex
@ Maverick thank you, feel free to drive it, ask if you have problem installing.
@ someone972 Here is the mat file (it is produced by the blender obj exporter)
# Blender MTL File: 'Jaguar_XKSS_1957_3.blend'
# Material Count: 1
newmtl Material.007_jaguard.png
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.777514 0.776149 0.800000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 1.000000
illum 2
map_Kd Jaguar_XKSS_1957_3.blend\jaguard.png
Can it solve my reflection problem to change de mat file?
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sun Jan 29, 2012 9:33 am
by someone972
I don't think it would, since it's a bug in my code. When I imported the obj into Milkshape (since it was coming out all grey in DCI) it did not have the material applied to any of the faces, that's why I asked.
Re: [UPLOAD CAR] Jaguar XKSS
Posted: Sun Jan 29, 2012 3:51 pm
by Fireboyd78
I figured out why it doesn't work. "xkss.mtl" should be called "Jaguar_XKSS_1957_3.mtl" since that's what the OBJ is looking for
