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1971 Challenger WIP
Posted: Sun Sep 25, 2011 1:22 pm
by someone972
Re: 1971 Challenger WIP
Posted: Sun Sep 25, 2011 1:52 pm
by cleone
My goodness you made me piss myself. This is great! Now only if I got my Monte Carlo and NSX...
Re: 1971 Challenger WIP
Posted: Sun Sep 25, 2011 6:38 pm
by Olanov
Epicness!
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 1:20 am
by mk2
What texture size that is? I simply love it and I cannot wait for the release of vertex and texture fixes

Purely epic.
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 1:27 am
by someone972
The car body texture is 256x256, and then there are two 256x256 textures for the cleanwheel and two 256x256 textures for the fast wheel (overkill, I know

). I've been meaning to redo the body with more textures, but I haven't gotten around to it.
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 2:09 am
by D3M0NW0LF
Dude that is just pure epicness!!!
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 4:10 am
by 0takumetalhead
I like it

Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 8:39 am
by Clutch
I have jelly in pants. :O
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 5:31 pm
by max.thunder
HOLY CRAP!
Driver in HIGH DEFINITION!!!
Re: 1971 Challenger WIP
Posted: Mon Sep 26, 2011 10:14 pm
by RacingFreak
max.thunder wrote:
Driver in HIGH DEFINITION!!!
*gets 64 inch monitor and plays Driver at 4000p resolution*
HELL YEAH BRO
Re: 1971 Challenger WIP
Posted: Wed Oct 05, 2011 8:36 am
by cleone
max.thunder wrote:HOLY CRAP!
Driver in HIGH DEFINITION!!!
All we need are replaced cop cars and civ cars and we'll be good!