Modding discussion for Driver.
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By benflex
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#42108
james dean's car "little bastard".

Image

I m done with the texture.

Next time I ll show it ingame.
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By RacingFreak
#42114
It's great, Jeff said custom wheels will be easier to put with his obj importer, he also found a way to expand the texture place on lev file :)
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By Clutch
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#42115
RacingFreak wrote:It's great, Jeff said custom wheels will be easier to put with his obj importer, he also found a way to expand the texture place on lev file :)
You mean texture resolution or textures slots?
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By RacingFreak
#42116
Clutch wrote:
RacingFreak wrote:It's great, Jeff said custom wheels will be easier to put with his obj importer, he also found a way to expand the texture place on lev file :)
You mean texture resolution or textures slots?
Slots, but that's good enough, because if you have 512x512 image, you can split it as separate textures.
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By benflex
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#42117
RacingFreak Yes for now I just use the wheel texture. Thoses are just previews in blender.

For me the best feature to add, would be custom damage textures...
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By RacingFreak
#42120
Custom damage textures can be done even on current state of modding tools, except its limited (must be done EXACTLY in the same way of original PLAYERCAR textures). I am not sure for another way, I need to test something else :)

But it's also fixed in next gen tools. Including reflections.
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