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Car Selection Screen, possible unfinished feature?

Posted: Fri Aug 26, 2011 11:04 pm
by RacingFreak
At mladder.dml you can see 'CARSELECT (0,1,2)' which is just the parking model from flat.lev with few cars loaded in. I have got one idea, it will be awesome if this feature is used when you are playing in 'Take a Ride' mode, instead the crappy car selection screen! I will try to find if it's possible to modify CarSel0.fbd so that it will add the other cars at this parking.

Re: Car Selection Screen, possible unfinished feature?

Posted: Sat Aug 27, 2011 2:01 am
by Clutch
I suppose you have to edit the garage model - for example car shadows are painted, not rendered.
However - great idea! :D

....
wait wait...
do you know how to edit .fbd's?

Re: Car Selection Screen, possible unfinished feature?

Posted: Sat Aug 27, 2011 3:44 am
by someone972
.fbd's are just simple text files with camera position and angles, the only hard part is the rotation is done in xyzw instead of just xyz. It would be easier to have a visual fly-by editor, but that wont come for a while.

If you can get it all fixed up and working correctly then I may be able to hook it into the car select for you.

Re: Car Selection Screen, possible unfinished feature?

Posted: Sat Aug 27, 2011 7:28 am
by Clutch
OMG, I mixed up fly-by files with front-end files ;P my bad.