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Pontiac Firebird Trans Am [BETA]
Posted: Wed Jun 09, 2010 7:21 am
by mk2
Hi there. I'm mk2 from Poland. Here is my scratch made modyfication for Driver. Beta release will be as soon as possible.
Preview:
Created with all the tools I found on the board.
Cheers.
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Pontiac Firebird Trans Am [BETA] for Driver
Features :
- Scratch made
- Different colors
Known Bugs:
- damage error (play with no damage cheat)
- bad mesh reflections
Installation:
The car is created for Miami, replaces first car and its texture. Import car model into miami_01.lev with Driver model tools, Pre-Beta 3,
and replace texture number 134 using Driver Texture Editor 2.0. All the tools and guides you will find at
http://www.drivermadness.net.
Credits:
mk2 - the mesh and textures
Mesh and textures modyfications are allowed.
Thanks :
SOAP,Someone72 for the tools.
Driver maddens community for the support and inspirations.
Have fun playing!
Re: [WIP] Pontiac Firebird Trans Am
Posted: Wed Jun 09, 2010 7:28 am
by PostalDude
holyshitholyshitholyshit
AWESOME!
Try making a black version.
Re: [WIP] Pontiac Firebird Trans Am
Posted: Wed Jun 09, 2010 8:21 am
by someone972
That's some very nice work! Is it on a standard model or is it a custom one imported with SOAP's importer?
Re: [WIP] Pontiac Firebird Trans Am
Posted: Wed Jun 09, 2010 11:49 am
by driver4
Dude that looks better than the actual game! Amazin.
Re: [WIP] Pontiac Firebird Trans Am
Posted: Wed Jun 09, 2010 4:25 pm
by SOAP
Looks awesome, man!
PS: I'm again Pedestrian =) due to site down
Re: [WIP] Pontiac Firebird Trans Am
Posted: Wed Jun 09, 2010 10:06 pm
by mk2
Thanks for the comments. The car was created using 3dsmax and photoshop. Still has got some bugs in the game, but as I read before, its caused by beta version of the importer.
Here is the viewport shoot from 3dsmax, you can see there a black version of the car:

Re: [WIP] Pontiac Firebird Trans Am
Posted: Thu Jun 10, 2010 2:07 pm
by Fireboyd78
You used 3ds Max? I tried doing that and it didn't work properly...
Re: [WIP] Pontiac Firebird Trans Am
Posted: Tue Jun 15, 2010 8:05 am
by Miller
way cool
Re: [WIP] Pontiac Firebird Trans Am
Posted: Tue Jun 15, 2010 10:59 am
by Fireboyd78
I just noticed - ONLY 172 VERTS?! Dude, you must have some REALLY GOOD poly distribution! Can you take a wireframe please?
Re: [WIP] Pontiac Firebird Trans Am
Posted: Thu Jun 17, 2010 2:42 am
by mk2
Sorry for the late reply, I had some problems with my account, but now everything is fine. Here are ingame shoots of the black one:
Wires:

Re: [WIP] Pontiac Firebird Trans Am
Posted: Thu Jun 17, 2010 5:22 am
by Fireboyd78
I have a question to ask you, fellow 3ds modeler -
Did you boolean (or pro-boolean) the wheel wells? Or did you actually make them yourself?
But otherwise, this has to be the BEST custom model so far for Driver. The beta Buick was good, but this is even better! Very nice textures.
Re: [WIP] Pontiac Firebird Trans Am
Posted: Thu Jun 17, 2010 7:42 pm
by mk2
I simply use cut tool for wheel arches.
Re: [WIP] Pontiac Firebird Trans Am
Posted: Thu Jun 17, 2010 8:25 pm
by bb_42001
box modelling or plane modelling?
Re: [BETA] Pontiac Firebird Trans Am
Posted: Fri Jun 18, 2010 6:52 pm
by mk2
Im always starting with the plane.
The beta version is released, check out the first post, where its uploaded. Have fun:)
Re: [BETA] Pontiac Firebird Trans Am
Posted: Fri Jun 18, 2010 8:18 pm
by SOAP
mk2 wrote:The car is created for Miami
You also can use this car for any city, even in Newcastle
You only need to change texure number =)
Re: [BETA] Pontiac Firebird Trans Am
Posted: Fri Jun 18, 2010 8:29 pm
by mk2
Well, I know that but I wanted to keep it simple, If somebody wants to install this car without necessary knowledge. Its still beta for testing, Final will have versions for all the cities.
Re: [BETA] Pontiac Firebird Trans Am
Posted: Sun Jun 20, 2010 1:36 pm
by Fireboyd78
I have a simple complaint to make: THE BLACK FIREBIRD DOESN'T HAVE THE LOGO! I'm saddened...
Re: [BETA] Pontiac Firebird Trans Am
Posted: Sun Jun 20, 2010 11:09 pm
by mk2
Re: [BETA] Pontiac Firebird Trans Am
Posted: Thu Jul 01, 2010 9:55 am
by Fireboyd78
I've been wondering - Is this your own Trans Am? Or are these Google pictures?
Re: [BETA] Pontiac Firebird Trans Am
Posted: Thu Jul 01, 2010 10:18 am
by PostalDude
He got them off Jalopnik:
http://jalopnik.com/310692/
The Down On The Street series is AWESOME, I recommend you checking it out.
Re: [BETA] Pontiac Firebird Trans Am
Posted: Sat Jul 03, 2010 7:33 am
by mk2
Yes, I used this picture to keep the 'Driver' style texture. I can also paint my own textures, but it will not fit into the game style.
Re: [BETA] Pontiac Firebird Trans Am
Posted: Sat Jul 03, 2010 3:35 pm
by RacingFreak
Well this texture style isn`t used only in Driver. Midtown Madness, Test Drive and Need for Speed uses the same style.
After all, you made good work "mk2"!. I`m looking forward to find more good model and texture mods like this and Dr. Doom`s excellent Ford Mustang from MM2

Re: Pontiac Firebird Trans Am [BETA]
Posted: Tue Aug 24, 2010 12:28 pm
by cleone
Re: Pontiac Firebird Trans Am [BETA]
Posted: Thu Aug 26, 2010 1:13 am
by Truck-Maniac
Re: Pontiac Firebird Trans Am [BETA]
Posted: Sun Oct 31, 2010 11:13 pm
by cleone
BUMPBUMPBUMP!! How's the progress on my soon to be favorite mod??
Re: Pontiac Firebird Trans Am [BETA]
Posted: Mon Nov 01, 2010 7:16 am
by PostalDude
Dude.....it's done.
Re: Pontiac Firebird Trans Am [BETA]
Posted: Mon Nov 01, 2010 2:53 pm
by someone972
Of course he could always make a damage model

.
Re: Pontiac Firebird Trans Am [BETA]
Posted: Thu Nov 04, 2010 9:53 am
by cleone
PostalDude wrote:Dude.....it's done.
There's no damage.
Re: Pontiac Firebird Trans Am [BETA]
Posted: Fri Nov 05, 2010 3:49 am
by Clutch
and I think it will not be, because mk2 is quite very busy recently...
Re: Pontiac Firebird Trans Am [BETA]
Posted: Sat Nov 06, 2010 4:43 am
by someone972
I'm going to go ahead and make one (or try to at least). It will only be the brown one at first, since I have to rearrange the textures. It will also have a few more faces and verticies in order to properly make crunch zones (but not too many).