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Driver Co-Ordinates Ripper (RE-PACK)

Posted: Sun Mar 29, 2009 6:08 pm
by Fireboyd78
EDIT: THE DRIVER COORDINATES RIPPER CAN BE FOUND ON THE DOWNLOADS PAGE HERE AT DRIVERMADNESS!


Just extract to your Driver directory, excluding the readme file of course.

Read-me is written by me, program is written by someone972. Keep that in mind. :D

Re: Driver Co-Ordinates Ripper (RE-PACK)

Posted: Mon Apr 12, 2010 5:37 am
by downer
After waiting to download and trying a couple of times I got:
"Sorry, there are currently no free download slots available on this server."
Is it possible to host it somewhere else? Is it much different than what's in the Driver Mission Configurator? Maybe just add this and other features to Driver Mission Configurator?

I dunno, but maybe the "Files & Tools Downloads" towards the bottom of the forum at http://www.gamehacking.com/forums/ could help get the coordinates. Especially for camera flyby, helicopter, etc. positions for new missions.

Would be nice to make some polished looking missions, especially for the new texture editor, and model editor in development. I'm really waiting for a map level editor though!

(I'll be away until next weekend)

Re: Driver Co-Ordinates Ripper (RE-PACK)

Posted: Mon Apr 12, 2010 6:31 am
by someone972
Basically what this program does it take the startpos.x (or .player) files and outputs the x/z position. This way it is easy to go to a location and get those coordinates. So no, it's not anything special since the DMC can edit positions too, but if you only want positions and dont want the DMC then it's nice.

Re: Driver Co-Ordinates Ripper (RE-PACK)

Posted: Mon Apr 12, 2010 7:37 am
by Fireboyd78
Actually, the DMC isn't as accurate as the Driver Coordinates Ripper, because you have to point and click on a map, and even then it's not super accurate, it takes a lot of tweaking! I prefer the Coordinates Ripper, and it's on the downloads page here now, downer.