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Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 7:39 am
by Fireboyd78
Beta-demo 1: Yellow GSX, non-playable demo.
Beta-demo 2: Ugly purple Skylark, playable demo. Nothing really of interest except no barriers and beta cop cars (they have to be "hacked" in or so to speak).
Demo: Just like the final game. Nothing "beta" about it.

Hopefully that clears up any confusion for you.

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 7:43 am
by k9Underdogg
if you mean these beta cop cars, they absolutely rocked
Image

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 7:53 am
by Coyote
Alright I see now! And beta-demo 1 & 2 are only available on PSX I suppose. Beta-demo 1 is only a beta replay guess? Since it isn't playable. I know which video this is now.

Funny that they used to do so many demos for a game :P You don't see that these days anymore.

So like I thought, there's more than we thought. Because there's another beta-demo then (non playable, replay only as well) with the OTHER yellow car which k9Underdog showed us. The one in Los Angeles, with the round lights (<3) :) This is the REAL Playstation1 default car. The other one might have been in a PSX demo, but it's based on the one later seen in the PC version. It resembles more of a Skylark (it has flat tail lights).

I just researched a bit and I wasn't wrong about the black car, this car existed in black:

Image

And also in the PSX version with flat tail lights:

Image

Maybe they were meant to be two separate cars? They may use the same model however. I mean look at the taxi and the cop car, they're the same model (taxi is slightly bigger) but they're representing two cars. Cop car is a St. Regis and Taxi is a Chevy Caprice. I'm wondering what this car is with round tail lights and the grill like "teeth" hehe. Would explain why they removed the yellow & black, because it simply isn't a Skylark, and those were skylark colours :)

Very interesting :P

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 8:10 am
by Fireboyd78
I've never seen that last picture of the Skylark before. Nice find!

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 10:56 am
by Coyote
They were all links to videos but they're dead sadly.

The car looks much better in black than in purpose BTW :) (the default car, in the first pic)
Someone said it exists also in red, is that right? Is there a pic somewhere?

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 1:05 pm
by Fireboyd78
Image

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 8:41 pm
by Coyote
Oh, I think I've seen this already somewhere. Where was it meant to be used, or where was it found?

Does it have square or round tail lights?

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 9:42 pm
by RacingFreak
Its just the normal final skylark painted like that. It appears in desert level, maybe it was meant to be used there, I made it drivable and was able to export the model. Its the only one that has perfect uv map, with only the front window being a bit mishaped ;)

Nice find about the black versions!! Judging by the position at where it is in last pic it maybe is a dark version of the beta buick gsx - as also stated by Martin Edmondson, that the yellow colour was too bright :)

Now glad you got it that the beta demos were all only for PSX, however the beta PC Skylark exist too and is hidden in NY and NC levels. It uses exactly the PSX model (to a single bit with exception of textures!)

I shall give it a shot finishing that beta buick gsx seen in my vid ;)

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 10:29 pm
by Coyote
So you mean the model with round lights (from the PSX version) exists in the beta PC demo, in the NY and NC levels? Is that the car you mean? If yes, then that's fantastic, it's much better than the one with square lights. The only thing I would really want would be to have the beta yellow/black textures with the round lights and "teeth" grill :D I suppose it isn't possible to find it anywhere however.

Here's the black one:

Image

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 10:55 pm
by RacingFreak
how you got that black one? :O

btw yes, but here you are mixing textures with models again ;) the model itself is exactly the same but with no textures (just a model) - has beta PC Skylark texture uv map applied in the NC level files however ;)

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Wed Feb 13, 2013 11:06 pm
by Coyote
I know it's the same model, I didn't mean model as in "3D model", more like, different model of a car. Because the one is a Skylark, the other one is another car I suppose :)

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 1:11 am
by RacingFreak
hm yep. still how the heck you got black skylark?!

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 1:49 pm
by Fireboyd78
Found another picture of the "Black Buick"

Image

Now here's the plot twist - it's not actually Black. If you look closely at this supposed "Black Buick" picture, you can see that it has been severely drained of its color and is even split straight down the middle, with one side of the image using a completely different palette than the other. Look at the right side of the image - it's purple. What I did was convert Coyote's image to 8-bit with 256 colors and pasted another image of the Buick over it, which means the picture I found now uses the same colors as the "Black Buick" picture. Sure enough, it looks black.

The "Black Buick" effect is caused by having a limited number of colors available. In this case, I brought it down to only 64 colors..

Image

The teal car still looks the same, but now the Buick is black...it's definitely not a beta picture!

Last piece of proof if you're still not convinced...here's some touchups to the "Black Buick" picture, with the yellow haze removed.

Image

And of course, the image I used:

Image

After some desaturation, color less, etc...

Image

Conclusion: There is no such thing as the "Black Buick". Sorry!

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 5:42 pm
by RacingFreak
So Coyote faked this one?!

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 8:51 pm
by Coyote
You don't like reading RacingFreak, do you? :lol: I stated twice that this picture is from the screen position menu. I'm shocked that you still don't know the game in & out by now :P

And CarLuver — that's what I thought as well! I mentioned that too, in the last page I believe :P But I was never 100% sure. I always thought when I was small that it was an exclusive car / beta car, until I figured out that even on my TV, in some angles, it sometimes looked black :(

The car on the left (the beige one) has a really pale colour compared to the car seen in the game. This would confirm the less-colours theory. But look at the picture at the top of the page that I posted, the violet car and overall colours look the same :? Also, just noticed this, but I'm pretty sure this is a different timer as well? It should look like on the picture I posted. And shouldn't there be "Damage" written over the player's damage bar, and the name of the crook over his damage bar? :?

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 9:22 pm
by RacingFreak
you did not mention that at all. Plus was it worth posting then? Nothing to go with the thread aswell...

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 10:31 pm
by Coyote
Yes I did post it, even now after telling you I did, you still don't know how to search and read, it seems.
Coyote wrote:I always thought there was also a black one. It's when you go in the settings (PS1) to set the screen position. But I think it's just the lightning, because mine too sometimes looked black.
Here's the post.

It's not edited either, you can ask any moderator to check it.

And why I posted this at all? Are you kidding me? Because we're investigating if it's the light, or if it's an actual beta car. Instead of posting stupid comments all the time, you could simply take part of the conversation with us, don't you think? Integration, ever heard? :P

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 11:03 pm
by RacingFreak
I admit its my fault then. I apologize :)

Anyway ive been thinking of the dark green (not sure about colour):
Image
I really lost my mind on it.

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 11:42 pm
by Coyote
Apologize accepted :)

Dark green? Now that you say it, it does have something greenish when I zoom in :?

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Thu Feb 14, 2013 11:49 pm
by RacingFreak
Exactly! Does the video still exist/what was it about/does anyone have it? :P
If you eliminate reflections then it might be a bit different sight... im wondering if its not what I originally though - this can be the buick gsx with dark colours as the yellow wasnt too appropriate for an undercover cop and too obvious for buick gsx :)

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Fri Feb 15, 2013 1:41 am
by Coyote
The video doesn't work anymore sadly (the link is dead). I think it was this very short TV ad where the car crashes into a cop car and flips. But that happens near a park which is near the start point in Miami (PSX), and this is somewhere else.

Actually it looks kinda blue.

Some people said they removed the black/yellow textures because in Miami Tanner had this car that would draw attention and that looked lively, but in other cities he would drive a boring grey car. Well, that might not be exactly true. The car from los angeles has round tail lights and a different grill, it might be representing another model (not 3D model!) and it might have been the default car for LA. Then there's the red one that you posted. Might have been for another city, or for the desert. He might have had a special car like that in each city.

But I agree, for an undercover cop, it's a stupid car :P

I need to find a way to finally install Driver 1 for Mac that I have, who knows, maybe it's plenty of beta stuff :D

Re: Beta PSX GSX - Attempted Texture Replacement

Posted: Fri Feb 15, 2013 1:46 am
by RacingFreak
Interesting.. I would love to see that vid, 100% will have another angle!

I've been thinking about something, and well, this weekend I will work a bit on this idea ;)