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Did anyone notice?

Posted: Sat Aug 25, 2007 10:18 am
by myblueocean
Did anyone here ever notice that in the opening animation clip, when Tanner gets back to his appartment where the front window entrance is, there are cupboards. And then whilst playing in game, they aren't there. :D

Another thing, you see when you enter your appartment there is a glass wall to your right, and a white painted wall to your left. Turn around and look at both pillars, see? :P

Posted: Sat Aug 25, 2007 1:51 pm
by nitrored
cool, this could probly go into the driver 3 easter eggs tread

Posted: Sat Aug 25, 2007 10:34 pm
by myblueocean
Easter eggs?

Posted: Sat Aug 25, 2007 10:43 pm
by madness
myblueocean wrote:Easter eggs?
an easter egg is a hidden feature or message

Posted: Sat Aug 25, 2007 11:23 pm
by Coyote
But that what myblueocean is taklimg about s NOT an easter egg.

Posted: Sun Aug 26, 2007 1:57 am
by nitrored
ok mabey its a small bug ?.....?

Posted: Sun Aug 26, 2007 2:46 am
by myblueocean
Nope, they just didn't take care/ bother to place the correct texture. As for the animation, could of been a simple, forgetful mistake...though who knows.

Posted: Sun Jan 13, 2008 1:38 pm
by bryand751
well remember atari did not give ubisoft enough time.

Posted: Sun Jan 13, 2008 2:09 pm
by Nikusakken
What ? In the time that DRIV3R was released, Ubisoft hadn't ever thinking in buying Driver and Reflections Interactive

Posted: Sun Jan 13, 2008 5:32 pm
by madness
bryand751 meant Reflections Interactive not Ubisoft!

The FMV's and the City you play in driver could be totally different to the ones you see in the game. I'm thinking they probably remodeled from the FMV's or something, who knows.

I would have thought it would have been easier creating a very, very Hi-Res High-Poly version of the city and then converted that to lower quality for the ps2 and xbox version. Up'ed the quality for the PC version and then re-released the game with an even higher quality.

It would have been better this way, but would take so much more time, modeling the entire city that way.

Posted: Sun Jan 13, 2008 9:55 pm
by Coyote
madness wrote:The FMV's and the City you play in driver could be totally different to the ones you see in the game. I'm thinking they probably remodeled from the FMV's or something, who knows.
I've seen some screenshots from DPL and the city is not New York. I think there was an article about that too.

Posted: Fri Jan 18, 2008 10:37 am
by bryand751
if you look closley you can see cupbords.

Posted: Mon Jan 21, 2008 12:14 pm
by Nikusakken
Nothing is perfect :(....

Posted: Fri Jan 25, 2008 8:03 am
by squeaky
Where did you notice this because none of the FMVs in Nice are at Tanner's apartment.

Posted: Sun Dec 28, 2008 9:14 am
by myblueocean
Nick Brasil

Nothing is perfect Sad....
Unfortunately that isn't a good supporting statement for a games company.
Where did you notice this because none of the FMVs in Nice are at Tanner's apartment.
^squeaky

This is in Miami. First scene.

Posted: Sun Dec 28, 2008 3:40 pm
by bb_42001
i had never noticed any of these, thank, i will go look at them