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Can this be the real reason of SHIFT? - Driver Madness

Discussion for Driver: San Francisco (2011)
#41969
I just wasted one hour thinking: why shifting around the cars in D:SF?

Then it just came to me, they enabled feature that can be found in Driver and Driver 2 using cheats! Go to YouTube and its full of videos showing how you can take over the control of any car. I think they got the idea from some of these videos, but anyway when D:SF comes in, this feature will be very nice and great fit :)
#41973
I remember using the get out and get in car anytime cheat in Driver 2 when I was a kid. You could use it to get to hard to get places sometimes. Sorry I went off topic this discussion just reminds me of that.
#42014
Nikusakken wrote:Google Earth is cited as one of the inspirations.
I loved that program as a kid. When I get DSF i'm gonna compare the real SF to the DSF SF via Google Earth.
#42025
PostalDude wrote:Prepare to be disappointed. They cut a HUGE chunk of suburban section out, including Marina Blvd(so much for tearing down it in a Charger like in TD2002)
You gotta remember they ran out of room for parked cars and trolleys too...
#42066
PostalDude wrote:Yeah :(
Man, having streets with those sideways parking spaces would have been awesome.
Indeed. But it's understandable since this game is really pushing the limits of what can be done nowadays. They couldn't even have different license plates thats how much they're pushing it.

looking for multiplayer players on ppsspp

upnp usage

Does the game use it?

It works under gamehub, but very slowly

Is this ok?