Discussion for Driver: San Francisco (2011)
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By Sedans
#35340
... I saw the trailer, and I'm so used to being let down by this game I didn't even feel dissapointed.

Heh.


I saw the trailer and thought, "OK, this is dumb, he [Tanner] decides to go head-on with an armored truck, smart! I think to myself, wow, this really looks like Midnight Club LA, which, at first I hated but grew to like more and more, so much that I picked up the Complete Edition at Gamescam last week for thirty bucks. But hey, this is just a trailer right, I can't wait to see the actual gameplay. After all, this game is supposedly "going back to the roots", and well, let's just face it: Driver 1 was the best game in the series. Driver 2 framerate & story sucked, D3 sucked, PL was a disgrace (I STILL hate PL, even though I grew to like the sucky D3.) I keep thinking to myself, "finally! The next Driver / sandbox game I've been waiting for!" About time right?

I watched the E3 Gameplay trailer over and over, with a emotionless face and limp body. I feel null as I watch Martin constantly smash into crap, which brings me to my next problem. Where the hell is the damage? Oh, wait, yeah... I remember, Licensed cars = no damage. WELL THAT"S JUST f***ing GREAT HUH? "I got it! Let's finally used licensed cars and ditch those silly lil 'ol damage effects we were partially known for!" Brilliant. I love how he takes the Dodge Charger police cruiser, (which, has well simulated LED lights, by-the-way) constantly swerves and seems to crash on purpose to demostrate the new "shift" effect, clips an innocent traffic car minding their own business quite hard, and the bumper comes loose. "Wow." I think to myself, as my still emotionless face takes on the look of a basketball coach whose prized Point Guard just twisted his ankle, which will keep him out for the entire season. I also watch how breakable objects break away, but in a lame, played out way. Instead of bending, crushing, thousands of little pieces of glass flying out into the streets of San Fran, debris just falls down, as would a weak target getting shot by a Nerf gun/ Heh.... Jeez.

I also note that, while I do not mind not being able to get out of the car, I do wonder what happens to a car when you want to get it back. If you "Shift", drive a car for ten minutes across the town, how are you going to get your fist car back? Wtf? Is there goingt o be a home or somewhere where you will be able to store vehicles? Like Saint's Row or MC? Hopefully so.

One last thing that kept my mind wondering, was how are the free-roam and online aspects going to be? I'm not sure, but I'm certainly not impressed with the way Driver: San Fransisco has presented itself. I sure hope they will take the time to work on it a bit more, as I can see this game getting Real old, Real fast at the stage it looks as if it's in now.

/end rant.


-Derek
User avatar
By max.thunder
#35346
This time Driver isn't a sandbox game because it doesn't include on foot.
In my opinion only Driver 2, Driv3r and Driver PL were sandbox games.
User avatar
By Sedans
#35351
max.thunder wrote:This time Driver isn't a sandbox game because it doesn't include on foot.
Well, if you actually read what I wrote, I said that I thought it was the sandbox game I'd been waiting for before I saw the gameplay trailer.



/begin more rant

So I figured that, well, there are licensed cars in the game, that I may see the beloved Crown Victoria in the game, hopfully as a Police Cruiser, but I'd settle for a civvy car. As I watched the trailer in all the details in my OP, I noted (out of the influx of Euro cars) that there was only one Crown Vic in the streets. BUT, I was like WHoo! I saw a Crown Vic, which means I'll be able to rock my favorite vehicle in this game that gets more and more boring to watch the previews for. Then I realized, wait, that CV is cab... A cab?



A cab?

It's understandable that the developers would opt for the crappy Dodge Charger over the Crown Vic for a police cruiser, considering they've had a Mopar for Johnny Law in nearly every game. But Seriously? They make what appears to be the only CV in the game a Cab? Why not a cop car too, eh? Why not do like GTA IV did, and make two different cruisers, that spawn randomly, but here's a crazy idea: Why not top GTA and have the Chargers & CV police cars spawn on the same block?! Buckle your seatbelts guys, we've gone into "Maximum idea mode" But it appears that it's not that way. So you mean to tell me, that the only way to drive my beloved Crown Vic, is to drive it as a big-ass bannana coming down the streets with a big stupid advertisement sign on the roof. It appears so.. if I want a police car? "Well, Guess yull be drivin dat thurr Dah-ge Chagah.." Gahh..> I guess who cares, it doesn't look like at this moment I'll be buying this crap anyways.

Effff thaaat.

/end rant again.
User avatar
By Nikusakken
#35353
There is damage. Damage was confirmed for all cars by Ubi. For online aspects, I'm not sure if there'll be online free roam, but I know that it'll be possible to upload your replays on PSN, Xbox Live or YouTube. For the Crown Vic... well, there will be 120 licensed cars, and they didn't even confirmed 20. So, that does not mean that there won't be a non-cab Crown Vic.
User avatar
By Sedans
#35355
Nikusakken wrote:There is damage. Damage was confirmed for all cars by Ubi. For online aspects, I'm not sure if there'll be online free roam, but I know that it'll be possible to upload your replays on PSN, Xbox Live or YouTube. For the Crow Vic... well, there will be 120 licensed cars, and they didn't even confirmed 20. So, that does not mean that there won't be a non-cab Crow Vic.

I'm well aware that there are damage effects. "Licesned cars = no damage" was an exaggerated (but is it really?) statement regarding how poor the damage is next to previous games. I even acknoledged that I saw a bumper come loose and stared with a sarcastic "wow". Read my OP again.

So what? They've shown a good bit of preview and I've only seen like 15 or less unique cars on the road. It's not like there's gonna be 120 unique cars just cruising around on every corner (would be freakin' amazing, but it's not gonna happen, period.) So you may see a civvy CV, once... and then see it again next month. Great. I'm still not impressed. Just like any other game, certain cars will spawn at certain times - at one point they'll be 50 Bentleys on the road, a few minutes later it'll be a bunch of muscle cars, or something else ridiculous. Stupid.


Oh, and BTW, it's called a Crown Vic. :)
User avatar
By PostalDude
#35359
I felt the same way about the CV, and I KNEW you were gonna be pissed. The only reason they made the cop cars Dodge Chargers is because the game is marketed towards fucktarded kids with don't know their ass from their elbow when it comes to cars. And plus, they should have put a goddamn 1st gen CV in there too. You know, the 1992-1998 version? I don't really count the 80's LTD as a CV, although it's an awesome car.
User avatar
By Sedans
#35360
PostalDude wrote:I felt the same way about the CV, and I KNEW you were gonna be pissed. The only reason they made the cop cars Dodge Chargers is because the game is marketed towards fucktarded kids with don't know their ass from their elbow when it comes to cars. And plus, they should have put a goddamn 1st gen CV in there too. You know, the 1992-1998 version? I don't really count the 80's LTD as a CV, although it's an awesome car.

f***ing RIGHT I'm pissed. And, yeh, I agree.

And you're definitley right on how the game's aimed. What do the little kiddies want to drive? Chargers, Lambos, Ferrari's, Porches, etc. (Hey, gimmie one in real life, ya'know. Of course, next to my CV, not replacing. =) ) But in the game I want it to look real. Where are the fag ass Camry's? The new Buick sedans and the old Oldsmobile 88's? The run-down Saturns and the soccer-mom Suburbans? The Worker's Half-ton Pick-up and the high-school kid's Ford Ranger or S-10? Where's the Impala SS's and occasional civvy Crown Vics? What about the Scion two-doors and the Cable Companies Chevy Express van? Where are the Infiniti sedans and the Lexus SUV's? What the HELL is on the streets in the game instead?

:roll: Looks dumb. And unreal, just like GTA, with a lambo, 3 1969 Dodge Chargers, 2 Ferrari's and a cab on the same block. Stupid.

I want muscle cars too, but not one on every street. And please tell me why the hell the Dodge Ram isn't licensed? One of the few vehicles I saw in the game with no title on it. Wtf?

So little respect given to the CV though. Been the best damn police cruiser since 1996 and no respect. :evil: f**k the got-damn Charger (Honestly I like it, but I wouldn't want it) It'd be cool to see both the new gen and the old gen CV's in the game, the one's you were referring to was the 1992-1997 Crown Vics, or, the Aero generation.

Don't get me wrong, I like my exotics, and I luuuv my Muscle cars. but I've got NFS, Midnight Club, and fake-ass GTA for those.
User avatar
By Sedans
#35362
T.K. wrote:Guys, it's a game.

Yeah, it's also a $60 investment in a series that I've had every game and played it through. On today's game market, you've got to be the best at what you do.

Driver SF is a let down to me already.
User avatar
By max.thunder
#35364
Totally agree, we always supported Reflections buying their games and now they offer a game for kids(looks with arcade handling, almost 0% of damage and exotics everywhere). Driver really lost a lot of his atmosphere(old cars, realistic chases, cool FMV's(cutscenes),awesome score and music,etc)

What the hell happen today with games?
Seems that 2010 has been a year for relive a lot of classics(NFS Hot Pursuit, Driver, Twisted Metal...) but in my opinion now they are labeled to a widely market(for more profit), and i don't like that, seems that the games are starting to be more into money interest (the same happened with the music since the 90s and now mostly music really sucks, i really don't like to hear the radio now, only some decent stations with oldies hits)
User avatar
By PostalDude
#35366
Sedans wrote:
PostalDude wrote:I felt the same way about the CV, and I KNEW you were gonna be pissed. The only reason they made the cop cars Dodge Chargers is because the game is marketed towards fucktarded kids with don't know their ass from their elbow when it comes to cars. And plus, they should have put a goddamn 1st gen CV in there too. You know, the 1992-1998 version? I don't really count the 80's LTD as a CV, although it's an awesome car.

f***ing RIGHT I'm pissed. And, yeh, I agree.

And you're definitley right on how the game's aimed. What do the little kiddies want to drive? Chargers, Lambos, Ferrari's, Porches, etc. (Hey, gimmie one in real life, ya'know. Of course, next to my CV, not replacing. =) ) But in the game I want it to look real. Where are the fag ass Camry's? The new Buick sedans and the old Oldsmobile 88's? The run-down Saturns and the soccer-mom Suburbans? The Worker's Half-ton Pick-up and the high-school kid's Ford Ranger or S-10? Where's the Impala SS's and occasional civvy Crown Vics? What about the Scion two-doors and the Cable Companies Chevy Express van? Where are the Infiniti sedans and the Lexus SUV's? What the HELL is on the streets in the game instead?

:roll: Looks dumb. And unreal, just like GTA, with a lambo, 3 1969 Dodge Chargers, 2 Ferrari's and a cab on the same block. Stupid.

I want muscle cars too, but not one on every street. And please tell me why the hell the Dodge Ram isn't licensed? One of the few vehicles I saw in the game with no title on it. Wtf?

So little respect given to the CV though. Been the best damn police cruiser since 1996 and no respect. :evil: f**k the got-damn Charger (Honestly I like it, but I wouldn't want it) It'd be cool to see both the new gen and the old gen CV's in the game, the one's you were referring to was the 1992-1997 Crown Vics, or, the Aero generation.

Don't get me wrong, I like my exotics, and I luuuv my Muscle cars. but I've got NFS, Midnight Club, and fake-ass GTA for those.
Yeah, and what about the beat-to-sh*t late 80's Subaru's with their signature "dundundundun" exhaust sounds? And the old K and L platform Chrysler items?
User avatar
By Sedans
#35367
Lol. An old Aeries K

I want to see real cars. (As if I hadn't mentioned that.) I could list for days. In addition to what I posted earlier, Where's the Chevy Monte Carlo's, the Cobalt, 95 Taurus SHO, 94 Mustang 5.0 ... well I'm getting carried away with the SHO and 5.0... Dammit now I sound like I helped make DSF. OK well what about the normal crappy Taurus's, what about Mercury Mariners, Grand Marquis's, Caprice, Altimas, fag ass Honda Civics? Where are the real cars.. ya'know.

I wish the developers just found this thread and took it to heart to make the game better.
User avatar
By Sedans
#35369
Prius. :D
User avatar
By max.thunder
#35370
Tata Nano :lol:
Image
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By Nikusakken
#35373
Prius and Nano>>> Chevrolet Astra and Corsa, Renault Clio and Logan, Volkswagen Gol and all that crap.
User avatar
By Nikusakken
#35375
The first generation is cool. My dad has one. The early second generation is quite nice as well, but they managed to ruin it with that terrible redesign on 2007-8.
User avatar
By emmetmcl
Registration Days Posts Posts Posts Posts Avatar
#35377
Well, I've gotta agree with most of the posts here in saying that this game looks, well, sh*t.
But it's got to the stage where I don't seem to care what the game is like, I'm just happy there is actually a game.

And its obvious Ubi are just trying to appeal to the mass market with this piss take of a Driver game, but lets hope that once they get new fans of the Driver series, they can get back to making a game like the old ones safe in the knowledge that it will sell.
User avatar
By Sedans
#35379
emmetmcl wrote:Well, I've gotta agree with most of the posts here in saying that this game looks, well, sh*t.
But it's got to the stage where I don't seem to care what the game is like, I'm just happy there is actually a game.

And its obvious Ubi are just trying to appeal to the mass market with this piss take of a Driver game, but lets hope that once they get new fans of the Driver series, they can get back to making a game like the old ones safe in the knowledge that it will sell.

Thanks for ending the thread hijack.

Anyways, the bold italicized part puts it blunt.
User avatar
By T.K.
#35387
And don't forget me.
User avatar
By Sedans
#35390
Nikusakken wrote:I guess I'm the only who's actually excited. Oh well, I guess it's not possible to please everyone.

Please everyone? Jesus Christ, excuse me for wanting some actual damage effects. It's not like this game is surpassing anything we don't already have. :roll: The cars would just be a bonus, if you will. But it'd be nice to see some real cars actually aswell.


I read in another thread on here that a good bit of people are excited for it, so don't start with that crap.
User avatar
By Nikusakken
#35392
Sedans wrote:
Nikusakken wrote:I guess I'm the only who's actually excited. Oh well, I guess it's not possible to please everyone.

Please everyone? Jesus Christ, excuse me for wanting some actual damage effects. It's not like this game is surpassing anything we don't already have. :roll: The cars would just be a bonus, if you will. But it'd be nice to see some real cars actually aswell.


I read in another thread on here that a good bit of people are excited for it, so don't start with that crap.
The game hasn't been fully shown yet. That does not mean that there won't be more detailed damage. There still 6-8 months for the game's release, so they have time to fix a some things like removing that "trail" that appears on the car's headlights, which seems to be annoying.
User avatar
By Sedans
#35393
It doesn't matter. More detail or not the damage effects won't live up to Driver's standards because they now have licensed cars. Either way or not, a fully working preview still gives a vast view into the game. GTA IV's previews came out damn near a year before the game came out, and guess what, that's what the final product looked like. (Unfortunatley, they lied about some of the features that would be in the game that never came to be)

This is Driver, and nothing else. The game looks like frickin MC with those damage effects, Give me a f***ing break.


Too early to judge? Hell no. They've been working on the game for a good long time now obviously; and the second they put out a real gameplay video, they open themselves to criticism. And I'm not impressed. Yes there still is time, but I'm not really very faithful about it right now.
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