Page 1 of 1

Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 3:39 pm
by cleone
When I got The Wheelman for Christmas, I looked on the back and found out that Ubisoft used the Unreal Engine 3 for it. I did further research and found something very interesting. Ubisoft has a long history of using the Unreal Engine. Here is a list of games they used it for.
The Wheelman
Open Season
Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Essentials
Tom Clancy's Splinter Cell: Pandora Tomorrow
Tom Clancy's Splinter Cell
Tom Clancy's Rainbow Six 3: Raven Shield
Tom Clancy's Rainbow Six 3: Black Arrow
Tom Clancy's Rainbow Six 3: Athena Sword
XIII
Tom Clancy's Splinter Cell: Double Agent
Tom Clancy's Splinter Cell: Conviction
Tom Clancy's EndWar
Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Rainbow Six: Vegas 2
Looking at this statistics, I think there is a very high possibility of them using the Unreal Engine in the next Driver, especially after how successful it was in the Wheelman. (haven't played it yet, but many people say that it was amazing)

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 4:44 pm
by Sedans
The Wheelman looks like sh*t, IMO.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 6:03 pm
by PostalDude
It is sh*t. Get's boring very quick and has a short cheesy story line,and a bad sound track. 5/10 IMO. Nothing but a graphics-fest, really.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 8:31 pm
by Nikusakken
Wheelman was not developed by Ubisoft. Also, Conviction does not use Unreal Engine, but instead a internal engine that uses some of the Unreal Engine 2.5 code.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 8:45 pm
by Driver of DOOM
Yea, Ubisoft is a collection of studios, so you should instead trace the lineage of Ubisoft Reflections Games, which all point to them using their own engine; A colossal undertaking, but well worth it IMO.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 9:22 pm
by max.thunder
In my opinion they will use the PhysX engine
Unreal engine comparison
I found covers of Assasin's Creed,Far Cry and Rainbow Six: Vegas in Driver PL

Image



With the Physx engine Driver should look something like this

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 9:28 pm
by T.K.
If anything, they woule either use Havok or Unreal, since that's what industry standards are. Havok was used in Wheelman (which I enjoy), and Unreal is incredibly popular and well done, although it's been said the code is far from optimized. Maybe they should try to license out id Tech 5 (DOOM 4 and Rage engine). Companies CAN license it out.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 9:39 pm
by Nikusakken
However, I seriously hope that it does not uses Unreal. Seriously, this Engine is overrated and old as hell. Sure, it does still usable. But Reflections was never of licensing engines anyway.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 9:52 pm
by max.thunder
T.K. wrote:If anything, they woule either use Havok or Unreal, since that's what industry standards are. Havok was used in Wheelman (which I enjoy), and Unreal is incredibly popular and well done, although it's been said the code is far from optimized. Maybe they should try to license out id Tech 5 (DOOM 4 and Rage engine). Companies CAN license it out.
I don't think that Ubisoft Reflections will make a First Person Shooter game with driving,probably it will be a 3rd person with driving
The idTech5 will need very high specs,in my opinion,Reflections don't have the money to buy the idTech engine so probably they will use Nvidia PhysX(games list)

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Mon Dec 28, 2009 9:59 pm
by T.K.
You can make any kind of game with id Tech, id themselves said that, but they will use it only for shooting games.
id tech is the sh*t.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Tue Dec 29, 2009 1:40 am
by Driver of DOOM
Dirt 2 looks epic, If they need to outsource, i hope they use that but I doubt it...

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Tue Dec 29, 2009 7:13 am
by cleone
Nikusakken wrote:However, I seriously hope that it does not uses Unreal. Seriously, this Engine is overrated and old as hell. Sure, it does still usable. But Reflections was never of licensing engines anyway.
I actually like the Unreal Engine. It has low system requirements compared to others, meaning maybe the next Driver could run on medium end computers like mine. Not to mention the Unreal Engine looks great.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Tue Dec 29, 2009 9:12 am
by T.K.
Unreal Engine is a bunch of code that supports great graphics. The developers put the graphics in themselves. I could probably recreate Wolfenstein 3D in it by the pixel.

And for the record, I once saw a torrent for the Unreal Engine 3, and an expert programmer said the code was horribly optimized, so it technically does NOT look good.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Tue Dec 29, 2009 9:34 am
by cleone
T.K. wrote:Unreal Engine is a bunch of code that supports great graphics. The developers put the graphics in themselves. I could probably recreate Wolfenstein 3D in it by the pixel.

And for the record, I once saw a torrent for the Unreal Engine 3, and an expert programmer said the code was horribly optimized, so it technically does NOT look good.

Re: Possibility of Unreal Engine Being Used in Next Driver

Posted: Tue Dec 29, 2009 9:48 am
by T.K.
...what did that prove?
In order for their to be graphics, someone has to make them. If I made some simple Wolf3D-type sprites and put them in the game and programmed them to work like that, then by God, they would think it's Wolf3D