Moderator: SOAP

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By _matti
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#65899
After Miami Classic from The Classic Syndicate, work has started onto remaking Vegas
No curved roads yet but adapted road network instead :mrgreen:
Development progress will be documented when possible, you can start by scrolling down :stonah:

01/06/2021:
Vegas Classic development started
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03/06/2021:
Remaking car(s) UVs (texture coordinates) from scratch
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04/06/2021:
Remaking Classic User Interface
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08/06/2021:
Cleaner rim texture (Hallgarth)
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Last edited by _matti on Mon Jun 14, 2021 3:57 am, edited 10 times in total.
RacingFreak, Vortex, Jesse liked this
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By _matti
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#65903
It sort of does indeed :mrgreen:

I went for Vegas after playing the Vegas-themed level in Hitman: Blood Money to tell you the truth,
that and the other Driver 1 maps felt too much clogged with buildings, not aerated enough or simply
not as interesting as Miami to work on :turnah:

Concerning curves they'll most likely be turned into square turns, maybe sharp rounded turns for the looks :resithuh:
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By Jesse
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#65906
This is looking great! Looking forward to play the map :specialdriver:

I didn't really understand what you meant when talking about the curved roads, can you explain that a little more in detail?
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By _matti
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#65911
Jesse wrote: Sat Jun 05, 2021 5:38 am This is looking great! Looking forward to play the map :specialdriver:

I didn't really understand what you meant when talking about the curved roads, can you explain that a little more in detail?
the first screenshot was updated just now so you can see maybe better what i was meaning :stonah:
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By Jesse
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#65914
_matti wrote:
Jesse wrote: Sat Jun 05, 2021 5:38 am This is looking great! Looking forward to play the map :specialdriver:

I didn't really understand what you meant when talking about the curved roads, can you explain that a little more in detail?
the first screenshot was updated just now so you can see maybe better what i was meaning :stonah:
Ah I understand now, thanks!

This is the way. :stonah:

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