Free-for-all discussion!
User avatar
By T.K.
#29969
Asylum Interactive, my computer game design company, is now hiring. It's all volunteer work, so don't quit your day job, people.
You can use any programming language or game engine you want, as long as it works with the projects we'll be working on.

Current Projects:
Windows Vista Engine Enhanced (I maintain this one myself) (created in Game Maker)
Boring Dude (Spinoff of Boring Man, which Asylum is now the owner of) (see yoyogames.com for more information regarding Boring Man) (still is pre-dev)
A DOOM knockoff (I'll make sure it's original in most parts)

Current Available Positions:
Founder - Me
Tech Director - Me
Level Designer - James
Sprite Designer - (none)
Model Designer - (none)
Programmer - rockerkid10
Sound Designer - Kukiko Ichigo
Last edited by T.K. on Thu Jan 14, 2010 1:21 pm, edited 4 times in total.
User avatar
By Driver of DOOM
Registration Days Posts Posts Posts Posts Avatar
#29970
That looks smelly; you think your just gonna get recruits of the internet to do your coding!
User avatar
By T.K.
#30006
UPDATE:
DOOM knockoff probably gonna be closer to the original than I thought, but I'm working on the storyline already, and have already begun work on it using a pre-made Game Maker engine. It's nice and is loaded with features.
User avatar
By T.K.
#30047
Because you're not supportive ;_;.


That and I need a team. I offered the position to Chris, but he said "NO CL GAMES ONE MAN TEAM RA"
I've got more associates everywhere, money, and access to powerful game engines.
Your argument is invalid, Chris.
User avatar
By cleone
#30051
CL Games has always been one man runned, and it always will be one man runned.
User avatar
By max.thunder
#30073
cleone wrote:CL Games has always been one man runned, and it always will be one man runned.
It would be a good idea to make a team,Chris would be the developer (general manager)of the game(like Gareth Edmondson)
We need to assign the possitions for the members of the forum
User avatar
By T.K.
#30085
If people do not join, people do not join.

Also, why even bother to name a company if there's only one person working? An independant developer doesn't need to name a company.
User avatar
By max.thunder
#30103
T.K. wrote:If people do not join, people do not join.

Also, why even bother to name a company if there's only one person working? An independant developer doesn't need to name a company.
If we would be in one city or country the idea would be good but we are in different countries so we couldn't make a game
User avatar
By T.K.
#30104
Spread-out teams are sometimes better since we don't have to be right next to each other doing the work. The other founder and I live nearby each other, and we're good friends. The level designer lives within walking distance.
User avatar
By T.K.
#30125
That, or we could do something like Rockstar Games: have different dev teams throughout the world.
Asylum North, Asylum New England, Asulym Midwest, etc.
User avatar
By max.thunder
#30182
Or like Ubisoft, Blue Byte Software, Ubisoft Massive, Ubisoft Montreal, Ubisoft Montpellier, Nadeo, Ubisoft Quebec, Ubisoft Romania, Ubisoft Reflections, Red Storm Entertainment, Sunflowers Interactive, Ubisoft Ukraine, Wolfpack Studios and Ubisoft São Paulo
User avatar
By cleone
#30346
T.K. wrote:Can you design sprites?
Sprite is yummy. :P
User avatar
By max.thunder
#30405
T.K. wrote:Can anyone here design 2D flats?
I think that it's easier to make 3D flats,i've tried with Valve Hammer Editor,my next project it's to recreate my school and later play in it with Counter Strike 1.6
User avatar
By cleone
#30437
Dr. Doom wrote:Dude, TK, contact Wheelman75 - he is amazing at creating 2d flats!
Wheelman actually is busy helping me with D4. Sorry. :P
User avatar
By T.K.
#30444
But he is nothing more than a mere associate, since "CL Games" is truly nothing more than "Chris Leone".
I shall contact him. Thank you for the idea, Doom.
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