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#60806
Did I mention RD has been released for a few weeks now?

I'm always updating it for bugs, features, and new additions. I'll release a link here once I upload a patch tonight.

Highlights include real-time vehicle damage, updated player car models, vehicle lights (and turn signals), addon track support, updated Seaview and much more! The game has a few races, and support for addon vehicles was the first main priority.

For the next update, I will be including a new mode: Missions! This mode will allow players to load Lua scripts to create and edit their own missions! A mix between Midtown Madness's Crash Course mode and Driver's Missions!

I will be creating some docs for nomenclature for vehicles and tracks soon. All vehicles and tracks use the OBJ format to make it easy to edit and create from any software.

Here are a few screenies. (note the top image has the updated post, while the bottom few doesn't)

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#61126
Just so everyone knows, Arrow Block Entertainment has been a real registered company for a few months now, I would appreciate all of your support in releasing new titles under the official and legalized name :)

This update is an expansive one, including new vehicles, races for Seaview, and a huge city expansion that almost doubles the size of Seaview itself. Race along new alleyways, highways, parks, and blaze your way downtown into the new and improved Seaview. Many new races (though missing some features) will have you playing for a while, while new optimizations and graphics features push the game further into the 21st century!

http://recklessdriver.arrowblock.com/download

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bb_42001 liked this
#61395
The newest update to the RD lineup of updates features massive changes to the visual interface. Going from bright colors and badly-designed buttons, we now see a drastic change to the UI!

The new UI is darker, retro-inspired, and all-around more polished than the old designs. Fresh and new, the UI is more carefully thought-out as well as planned.

It features many great additions and adds life all around to the game, from dynamically-changing icons, to different weather conditions and more!

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We're working on new physics, this time an actual simulation of car physics, so they're very nicely-made, along with an entirely new line of vehicles with higher quality standards.

To start..

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Another update is new post processing and a larger, redesigned city., expanding the entirety of the city by including a stretch of highway and a new suburb in the corner. Redesigned streets in some areas helps to make the flow of the city more natural. This is an on-going process and the city will be changed every so often until it's completion.

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Also, don't forget the new forum website.

http://recklessdriver.arrowblock.com/news.php
#61585
Updates are coming along surely! 10 vehicles overall, with two more to go! I talked to an old friend, Xacto and he's letting me reimagine Archipelago for use with RD. New roads, higher-detailed buildings, higher resolution textures, and more! The game now has 45 races and so much more. Effects have been updated, rain, snow, music, ui fx, and more!

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