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Cutscene Development

Posted: Mon Sep 12, 2011 9:33 am
by cleone
Well since the game's release is around the corner I think I should finally share some of the cutscene stuff. Here are the characters in development:
Image

What do you guys think? :D

Re: Cutscene Character Development

Posted: Mon Sep 12, 2011 9:43 am
by T.K.
beautiful

Re: Cutscene Development

Posted: Mon Sep 12, 2011 11:20 am
by cleone
Making the rooms:
Image

Feedback?

I'm also finding designing cutscenes to be fun, so I'm getting through them with ease and speed! :D

Re: Cutscene Development

Posted: Mon Sep 12, 2011 6:29 pm
by max.thunder
Looking good!

Re: Cutscene Development

Posted: Mon Sep 12, 2011 10:01 pm
by Olanov
What did you do to Tanner?!?!?!

Re: Cutscene Development

Posted: Mon Sep 12, 2011 11:10 pm
by bb_42001
What program are you using?

Re: Cutscene Development

Posted: Tue Sep 13, 2011 4:03 am
by 0takumetalhead
Groundbreaking.

Re: Cutscene Development

Posted: Tue Sep 13, 2011 7:03 am
by cleone
max.thunder wrote:Looking good!
Thanks!
Olanov wrote:What did you do to Tanner?!?!?!
His hair was a little spikey in Driv3r. I kinda tried my best with the hair, that part I had lots of difficulty with. You would have died [laughing] at what I did with the beta Tanner!!
bb_42001 wrote:What program are you using?
I'm sure no one will believe me when I'm saying this as no one would ever expect it, but the program is MICROSOFT OFFICE 2007!!!!! :mrgreen:
0takumetalheadgamer wrote:Groundbreaking.
Is that sarcasm? I'm not good at telling emotion over the internet. But if you're saying you like it then thanks!

Re: Cutscene Character Development

Posted: Tue Sep 13, 2011 7:15 am
by cleone
T.K. wrote:beautiful
thanks!

Re: Cutscene Development

Posted: Tue Sep 13, 2011 9:11 am
by bb_42001
i think you should use Flash CS4 or 5 much better plus animating it is better too

Re: Cutscene Development

Posted: Tue Sep 13, 2011 9:16 am
by cleone
First cutscene now on YouTube!
@bb
Right now I am on a tight schedule and don't have time to learn a new program. Thanks for the advice though!

Re: Cutscene Development

Posted: Tue Sep 13, 2011 9:24 am
by Clutch
My feelings are just unspeakable.
Don't ask.

Re: Cutscene Development

Posted: Tue Sep 13, 2011 9:25 am
by cleone
Clutch wrote:My feelings are just unspeakable.
Please describe

Re: Cutscene Development

Posted: Thu Sep 15, 2011 7:11 am
by cleone
Anyone see the video yet?

Re: Cutscene Development

Posted: Thu Sep 15, 2011 8:39 am
by T.K.
I was being sarcastic, more or less, but for something tossed together quickly with no professional help/programs, it's not bad and better than what I can do.

but make Tanner looks more like he does e_e

Re: Cutscene Development

Posted: Thu Sep 15, 2011 1:52 pm
by Olanov
Yeah...

Re: Cutscene Development

Posted: Thu Sep 15, 2011 10:18 pm
by Skylabh
Nice. Anyway it's cool to see someone create something about the driver series

Re: Cutscene Development

Posted: Fri Sep 16, 2011 9:45 am
by cleone
T.K. wrote:I was being sarcastic, more or less, but for something tossed together quickly with no professional help/programs, it's not bad and better than what I can do.

but make Tanner looks more like he does e_e
Yea the cutscenes arent my highest priority. the only thing is i just dont want it to be boring text like previous games. you will actually see some shootouts (scene 2) and action scenes in these cutscenes (tanner actually getting across the bridge) though. And what's wrong with Tanner? :? His hair was kinda spikey in Driv3r.
Olanov wrote:Yeah...
I'm guessing that's about the Tanner?
imhotep405 wrote:Nice. Anyway it's cool to see someone create something about the driver series
Yea this project has been a big deal to me for the past 3 years and I cannot wait to see some impressive results. The final product will be better than my initial plans for the game, which I am excited about. I'm just hoping I'm not doing this all for nothing, I hope people give it a shot. The first public beta was a pathetic early release, and was not one of my smartest decisions. It was nowhere near ready when I did that. At least that was reviewed decently. If that was decent then this version will be like a game from heaven.

Re: Cutscene Development

Posted: Fri Sep 16, 2011 1:53 pm
by Olanov
Yeap, it is. :D

Re: Cutscene Development

Posted: Sat Sep 17, 2011 5:01 am
by cleone
So what do you guys want me to do with Tanner? I will take suggestions.

Re: Cutscene Development

Posted: Sun Sep 18, 2011 9:34 am
by T.K.
Make him look a little more like D3 Tanner. This one looks like a whiny rebellious teen, to be honest. Give him some age.

Re: Cutscene Development

Posted: Mon Sep 19, 2011 10:44 am
by cleone
T.K. wrote:Make him look a little more like D3 Tanner. This one looks like a whiny rebellious teen, to be honest. Give him some age.
Some wrinkles maybe?

Re: Cutscene Development

Posted: Mon Sep 19, 2011 7:51 pm
by T.K.
Yeah, a little depth under the eyes, too. And darken his shirt

Re: Cutscene Development

Posted: Tue Sep 20, 2011 10:42 am
by cleone
T.K. wrote:Yeah, a little depth under the eyes, too. And darken his shirt
Alright I'll see what I can do.