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Well, that was quick!
Posted: Sat Feb 15, 2014 10:06 am
by Fireboyd78
Re: Well, that was quick!
Posted: Sun Feb 16, 2014 5:22 am
by VAIMAHDO
Nope, no more is needed to be said.

Re: Well, that was quick!
Posted: Sun Feb 16, 2014 5:26 am
by PostalDude
DaRkProDucTioNs00 wrote:Nope, no more is needed to be said. 
Then why'd you say that?

Anyways, I've amassed a huge amount of screens of the ASYMS now on Steam, they're awesome.
Re: Well, that was quick!
Posted: Mon Feb 17, 2014 3:09 am
by 0takumetalhead
Get me my bottle of vodka!
Re: Well, that was quick!
Posted: Wed Jun 25, 2014 2:49 pm
by Wheels
Klan, I dare you to make a 1958 Plymouth Fury in DSF.
Re: Well, that was quick!
Posted: Wed Jun 25, 2014 3:11 pm
by PostalDude
Impossible. You're an idiot for even thinking for one second that that's even possible currently.
Re: Well, that was quick!
Posted: Tue Jun 09, 2015 9:23 pm
by PostalDude
addseo1115 wrote:I like your posts.
Thanks for posting.
Glad to be member here. 
Besides your generic "trying to act human" thing you got going on "Favorite Driver Game: D" gives away that you're a spambot.
Re: Well, that was quick!
Posted: Tue Jun 09, 2015 10:55 pm
by Skylabh
Seriously, there is nothing to prevent spambots to register?
Re: Well, that was quick!
Posted: Wed Jun 10, 2015 12:28 pm
by the kid 78
PostalDude wrote:addseo1115 wrote:I like your posts.
Thanks for posting.
Glad to be member here. 
Besides your generic "trying to act human" thing you got going on "Favorite Driver Game: D" gives away that you're a spambot.
Even that post isn't written by a human, just avoid replying on it, cause even who spam those forums don't know what is written on them except for a link is successfully published, may his profile contain a link?
Re: Well, that was quick!
Posted: Wed Jun 10, 2015 9:17 pm
by PostalDude
the kid 78 wrote:PostalDude wrote:addseo1115 wrote:I like your posts.
Thanks for posting.
Glad to be member here. 
Besides your generic "trying to act human" thing you got going on "Favorite Driver Game: D" gives away that you're a spambot.
Even that post isn't written by a human, just avoid replying on it, cause even who spam those forums don't know what is written on them except for a link is successfully published, may his profile contain a link?
No link, but the Favorite Driver Game, generic typing style, and username "addseo" (ad misspelled as add, ad seo is a robot crawling the site trying to make it appear higher in search results so spambots can find it easily)
Re: Well, that was quick!
Posted: Thu Jul 16, 2015 5:15 am
by Wheels
PostalDude wrote:Impossible. You're an idiot for even thinking for one second that that's even possible currently.
Then, explain this?

EDIT: This wasn't by Klan, it was by TheDriver. Oops...
*I don't care if you say it's old, go ahead and complain and waste your time telling me I'm in the wrong, I can just ignore you.*
Re: Well, that was quick!
Posted: Thu Jul 16, 2015 6:40 am
by PostalDude
Wheels wrote:PostalDude wrote:Impossible. You're an idiot for even thinking for one second that that's even possible currently.
Then, explain this?

EDIT: This wasn't by Klan, it was by TheDriver. Oops...
*I don't care if you say it's old, go ahead and complain and waste your time telling me I'm in the wrong, I can just ignore you.*
Yes, you are wrong.
I'll gladly explain.
That's in Driver 1, not DSF. Driver 1 has had model importing tools available for it since mid 2010 and it's a much less complex game internally compared to DSF.
Model importing, if it ever does happen, for DSF will take eons. Maybe 10 years from now.
Why you would link a picture of a mod from Driver 1 to try and prove my statement about model importing being impossible in DSF wrong is beyond me.
And stop calling him "Klan" you sound like you're referring to the KKK.
