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David Midgley (Narrative Designer) talks about Driver SF - Driver Madness

#44200
Game Sales, Dead Multiplayer Servers, and Ways to Make People Happy
In the past six months two projects of mine have been released with integral multiplayer components – Driver: San Francisco and Medieval Moves: Deadmund’s Quest. I want to quickly discuss my multiplayer experience with each of these and draw a conclusion about better ways to do multiplayer today.
LINK to full article

looking for multiplayer players on ppsspp

upnp usage

Does the game use it?

It works under gamehub, but very slowly

Is this ok?