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Driver Madness is the world's largest fan-site for the game series Driver, created by Reflections. Come and join us if you would like to talk about the game series, or any game, or even if you just want to chat!
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pete wrote:I got a virus message when trying to look at that pic. Be careful, guys!I think your computer may be compromised...ImageShack is pretty damn safe
CarLuver69 wrote:I think your computer may be compromised...ImageShack is pretty damn safeI mean the tinypic one. My Antivirus warned me about Phishing
pete wrote:Same thing can be said for TinyPic. Probably a false positive.CarLuver69 wrote:I think your computer may be compromised...ImageShack is pretty damn safeI mean the tinypic one. My Antivirus warned me about Phishing
someone972 wrote:I've had certain ads trigger virus or phishing warnings for me before I installed adblock, so it could be that. The actual site should be pretty clean though.Agreed. I should get an advertisement blocker because I absolutely hate advertisements. You guys can always use MetaFire too I always use that for even picture posts so it's always a clean link that I produce.
kierowca12 wrote:I have implemented some structures from Driver2 *.lev. And I see that you encoded textures but you didnt write how you do this. Please send me source code or anything what could help me to implement *.lev viewer(each information can be useful about texture, models etc.).someone972 described it here (including source code): http://drivermadness.net/forum/viewtopi ... =60#p51016
kierowca12 wrote:What kind of structure is on this photo: http://img96.imageshack.us/img96/1300/tilevertices.png (this photo is from Krishty) ? This is normal model?It's a vertex list from the first tile of MPLAYER\CHICAGO.LEV. I did not find any vertex indices yet, though.
kierowca12 wrote:I load map: http://i58.tinypic.com/2hcorw7.png , and I have mesh loader with some bugs.I found these points, too. They seem, however, not useful to me at all – actual level data is arranged in tiles
Krishty wrote:They seem, however, not useful to me at all – actual level data is arranged in tilesMayby you are right, but in the other hand we dont know meaning many of lamp.
PostalDude wrote:Wonder if Stuntman's .LEV files follow a similar format.Yes it does. Slightly.
PostalDude wrote: LCDs can only damage your eyes if you sit retardedly close to them and use them in poorly lit areas.
PostalDude wrote: LCDs can only damage your eyes if you sit retardedly close to them and use them in poorly lit areas.
Wheels wrote:Nice. I'm pretty sure that Driver 1 has the same thing.wat
PostalDude wrote:Wonder if Stuntman's .LEV files follow a similar format.Yes it does. Slightly.
You don't think it's possible for you to replace the Cities from Driver 1 into Driver 2 and Driver 2's cities and put them into Driver 1 PC, is it? If so, give it a try and put some screenshots or videos up.nope
Wheels wrote:You don't think it's possible for you to replace the Cities from Driver 1 into Driver 2 and Driver 2's cities and put them into Driver 1 PC, is it? If so, give it a try and put some screenshots or videos up.We have to keep in mind that Driver 2 has been broken down and formatted for the Playstation 1. Ripping models already seems hard, but we would need to re format the D2 city to be drawn up in a non flat projection, and have textures come with it. Also, map moding for Driver 1 I don't think exists yet.
pete wrote:I wish I knew what this means. Looks cool I guessIf you follow the dots patterns, you will see roads from an above view.
Krishty wrote:By the way... How can I convert these to a .OBJ format or a program to view these in?
Sorry for the silence. Yep; the polygon IDs are quite complicated, and I currently just don't have time to find the required patterns For example, I need to see if the ID's are somehow similar to those in the Driver Texture Editor …
I'll probably have more time next week. I'm not logged in, but I'm checking the forum on a daily basis.
In the meantime, here's some hundreds meshes I extracted. You may find buildings, trains, poles, etc. They're from Chicago, Havana, Vegas and some may be of Rio. Have fun.
some meshes.zip
https://youtu.be/_2yMdyltjIw Lucas in Nice takes […]