CarLuver69 wrote:DRIV3R has some pretty damn good handling. The only problem with it is the fact it's plagued by serious bugs that were never fixed. If DRIV3R wasn't rushed due to Atari imposing strict time limits upon Reflections, it could've very well been a GTA killer, if not that, a damn notable opponent in the free-roam game world. Unfortunately, history cannot be rewritten, and DRIV3R was doomed to gaming hell.
And to say that Driver 1 - PL were far from reality...that's just it. The Driver games are not meant to recreate reality, but rather a Hollywood car chase movie. Are movies realistic? No. Are the Driver games realistic? No.
I'm going to just flat-out say that DSF was a bad game. I don't like it very much. Only to try and mod it, of course, but it has no replay value. Why is DRIV3R better off than DSF? Probably because it was the last game to feature the real Tanner, not some Tanner-as-imagined-by-college-students.
No, the handling in Driver 3 is terrible. I remember playing it a year ago or so after I had been playing DSF already for a year. You take a jump and the vehicles feel like they don’t have any weight at all, they stay in the air for way too long. And I don’t know why, but every vehicle feels the same. Of course a truck is heavier than a taxi, and a van doesn’t drive like a sports car. But something to them feels very similar, I’m unsure what. It’s as if there was one default car and all other cars would be based on that. As if Reflections had a tool made just for this, where they would select the weight of the vehicle, the power, and so on. And it’s all being automatically done. And the result is, yes, that a truck will be heavier than a taxi, but the vehicles still feel similar.
In Driver SF I feel like all vehicles have been done with much more detail. A sports car with rear engine will be heavier at the back because that’s where the engine is. Is that the case in Driver 3? No…
Then you’ve got all wheel drives, front wheel drives, rear wheel drives…
The movies I was thinking of are very much realistic. Why? Because they’re reality… I wasn’t talking about CGI movies. I was talking about movies that feature real car chases, cars that have been driven by real stuntmen. It’s can be more real then this, because obviously what’s seen in the movie is reality.
The cars in Driver 1 - PL don’t drive like muscle cars. Especially in DPL, which was a horror. Cars that stick way too much to the road, all vehicles brake instantly, no suspension work, nothing… Driver 3 was a bit better at this point. Driver 1 and 2 were nice obviously — I love these games — but the cars feel nothing like muscle cars / 70s cars.
If Driver SF has a replay value or not, I guess that’s subjective… I still play it every day and the game’s been out for 2 years now. I rarely play the solo mode of course. I’m playing online all the time, which kind of makes more sense to me. It’s the difference between playing alone and having nothing to do in a game, and playing online with friends and also strangers with different action every day.
A solo mode is only funny as long as there’s something to do. The solo mode in DSF for me is the story mode. Obviously I don’t play the story every day. I play it perhaps a few times a year. Else I wouldn’t know what to do all alone in the solo mode. Of course, at this point, Driver 3 had more ti give in the solo mode. But not enough to compete with SF in my opinion, because even Driver 3 gets boring at some point. I’m not talking about modding or anything, just about pure gameplay. SF is interesting because it has the online mode, that’s why I’ve been playing it for so long. Else I wouldn’t be playing it every day either…
That Driver 3 is better than SF is subjective too, but I think the numbers speak for themselves
And the reviews too… Driver 3: “Worst Driver game ever”, said by every one. Driver SF “Best Driver game since the last millennium”, said by every one.
Now, what “could have been” is a different story. Lots of things could have been, but what counts in the end is what IS.
Of course DSF could have been better.
And as for Tanner… that won’t make me play the game more than if there was no Tanner at all. I don’t care about imaginary heroes
I care about playing with friends and other people from the planet. About the gameplay itself. The chases, the action, the goosebumps I get in multiplayer… I think that’s the most important here. Not sure why everyone’s so fixed on Tanner, Tanner isn’t real, you do know this guys, right?