the kid 78 wrote:Sorry to bump this but I find additional information:
"Driver Parallel Lines - Press Preview (Jan 6th 2006)
quite close to the final build , looks like they didnt finish the map as there are places where you can fall though has debug/dev options"
Source: http://www.betaarchive.com/forum/viewto ... 29#p361129
PS: Xbox version, (not Xbox 360, this is the first console)
Second PS: that website has an ftp server that host those beta version of games, if you want a copy register and download it, it may help the people who try to extract those texture and modules from D:PL. I hope this info helps.
It's nowhere near as simple as "if you want a copy register and download it", you have to be a part of some "secret VIP club" bullsh** and everything to get access to the FTP server, I kind of figured that was the case and thought it was too good to be true.
f***ing circlejerking "dis is our sekret club and you can't join nyah nyah" cocksuckers.
Disgusting that those people make up the majority of the early/prototype build owners.
The "Contribution Rules" are the most convoluted, nonsensical f***ing bullsh** I've ever heard.
The TL;DR version is, unless you own an early build of a game that's not on the site, you can't get access.
These people are the gaming equivalent of old farts who own classic cars and just brag about them and never drive them or sell them.