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Look here under "Mission Manipulating": http://www.spared-life.com/OtherGames/Driv3r.htmlWell achually I changed the cities, but I've tried changing the missions as well and I was able to achieve some strange results.
No, If I changed mission1.mpc which is "PoliceHQ" with mission2.mpc "baccus". It would use the co-ordinates from PoliceHQ in the Baccus Mission.yea, do you realise if you want to try every one with every other one, there are approx 6400 combinations?
So if I went to PoliceHQ we would start with a Police HQ Intro but all of a sudden start at Baccus is to chase him and there are all sorts of other files you can change around with different effects.
I achually wrote something very big on this at the start of the year.
and this is the secret I was trying to keep for driver modding until sparedlife worked it out to so it was no longer a secret.
Also there are about 80 mission files, swapping them all around would take a long time. For Example
Mission 1 ==> Mission 2
Mission 1 ==> Mission 3
all the way down to
Mission 1 ==> Mission 80
and so on
Mission 2 ==> Mission 1
Mission 2 ==> Mission 3
Dam! Calculator trying to make me face reality. (80x80=6400)I used the calculator then thought how stupid I was for needing a calculator for that.
and if you were smart like I should have been and calculated 8x8 which was 64 and added two zeros that would have been great!
Well it'll be the longest month of my life, if I were to attempt that especially considering it takes about an hour for a full test of one combination.Well with the wiki hopefully many people will step up to test mission combinations, reducing the workload somewhat. Unfortunately even if 10 people decide to help with it, that's still 640 combinations each :S
At the moment I have only tried 10 random combinations which I haven't written down their effects. I guess that's something the wiki will help my organize.
Don't know if this will help,but Driv3r runs on the same engine as Stuntman.They reused some of the pedestrians animations and particle effects(exhaust fumes, explosions) and textures(License plates and rims to be exact) from Stuntman and use the same file formats as in Driv3r.This isn't possible since Stuntman wasn't released on the PC platform.
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