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Re-makes of Driver 2 car models

Posted: Fri Sep 24, 2010 10:18 pm
by RacingFreak
Coming Soon

Find Driver 2 PSX textures at the Complete Driver 2 Texture Collection :)

Re: Going on to re-make the models from Driver 2

Posted: Sat Sep 25, 2010 12:44 am
by Submaniac
hey that's not bad! :) keep up the good work!

Re: Going on to re-make the models from Driver 2

Posted: Sat Sep 25, 2010 2:21 am
by Clutch
Look very similar to original PSX ones :D I'm waiting for next ones, and Challenger textures :D

Re: Going on to re-make the models from Driver 2

Posted: Sat Sep 25, 2010 6:45 am
by Sedans
haha the chi-town one doesn have a lightbar lol silly lightbarless cop car ;)

Re: Going on to re-make the models from Driver 2

Posted: Sat Oct 30, 2010 11:45 am
by MikuMikuCookie
TheOldGamer wrote:Hi !
As you know already, I`ve extracted few textures from Driver 2 (didn`t stopped at extracting them, yet), and I`ve decided to re-make their models, as using as base a generic Driver models. So far by, I applied the Chicago and Vegas cop cars PSX textures:
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Looks pretty crappy, so I`ll try to remap the whole model, so that it`ll use another paths (instead of resizing each texture). Stay tuned for news, and more textures at the The complete Driver 2 textures collection! :)
Make sure to get the Beta 18 wheeler in Chicago!!!

Re: Going on to re-make the models from Driver 2

Posted: Wed Jan 19, 2011 5:03 am
by RacingFreak
Okay, ladies and gentlemen, I present to you, the Driver 2 Buick GSX!
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I used to re-map the whole bodyr in ZModeler. I`m happy with the result, just left to fix few UV map things before releasing it for Driver :wink:

Re: Going on to re-make the models from Driver 2

Posted: Wed Jan 19, 2011 5:17 am
by Submaniac
Awesome! :D

Re: Going on to re-make the models from Driver 2

Posted: Wed Jan 19, 2011 5:36 am
by RacingFreak
Thank you Sub. Meanwhile.. I noticed that`s there is wrong front headlights and bumper I used. It`s from other car, so I`ll have to replace the texture.

Re: Going on to re-make the models from Driver 2

Posted: Wed Jan 19, 2011 7:17 pm
by max.thunder
Yeah, here's the difference.
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BTW, GREAT JOB! :specialdriver:

Re: Going on to re-make the models from Driver 2

Posted: Wed Jan 19, 2011 11:35 pm
by RacingFreak
Thank you, Taras. Seems like I totally messed up both textures. No worries, though:

Fixed version:
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I shall better export it to Driver now :wink:

Re: Going on to re-make the models from Driver 2

Posted: Thu Feb 03, 2011 5:29 am
by RacingFreak
May sound quite hilarious, but here is it, the beta Havana Patrulla texture, applied on Driver 1 PC Farlane model:
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I think I should better modify the model itself, or shall I modify just the textures to match up the model (citation needed)? :?

Re: Going on to re-make the models from Driver 2

Posted: Thu Feb 03, 2011 5:48 am
by Clutch
I think you should make patrulla from Cadillac, not Fairlane.

Re: Going on to re-make the models from Driver 2

Posted: Thu Feb 03, 2011 7:03 pm
by Submaniac
I knew it would fit on the Farlane (the front of Havana's look like the Far;ane :D I'm glad someone tried my idea lol)

EDIT: dudes wtf? i can't find that topic where i wrote that the texture would fit on the Farlane :S

Re: Going on to re-make the models from Driver 2

Posted: Thu Feb 03, 2011 7:48 pm
by RacingFreak
Nope. You maybe said it first, but I was already texture investigation and UV mapping the Farlane. At below are located the reasons I used Farlane as base, instead any another car:
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Beta Havana Patrulla Hood
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Driver PC Farlane Hood
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Driver PSX Farlane Hood
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Beta Havana Patrulla Front
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Driver PSX Farlane Front
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Driver PC Farlane Front
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Beta Havana Patrulla Back
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Driver PSX Farlane Back
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Driver PC Farlane Back

See? :wink:

Re: Re-makes of Driver 2 car models

Posted: Thu Feb 03, 2011 10:13 pm
by Submaniac
Lol i didn't know you were already on it. But still, they obviously share their base texture placements (same hood, similar lights etc...) The only big difference is the side texture of the trunk.