Modding discussion for Driver.
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By helegad
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#60084
- I figured out the "when timer gets down to x, display y" problem:
Code: Select all
Countdown 180
...
InformPlayerById 2,15
Wait 2
InformPlayerById 2,16
Wait 133
InformPlayerById,3,7
- I'm having trouble with MaxSpeed. I can't seem to get the game to display the "slow down" message other than in situations where the vanilla game displayed it. I've set MaxSpeed to 1 (vanilla Bank Job had 200,000 and Ticco's Ride had 100,000; beats me why), MaxSpeedEnable to 1, and set the MaxSpeedMessageId and it works on Bank Job when you roll up to pick up the robbers, but nowhere else. Is there a trick to it? MaxSpeed 1 itself seems to work just fine (player has to be doing 1mph or 0mph when under the arrow to trigger the objective).

- Are UserVars stored beyond a single mission? I've set four missions to each have two lines of code:
Code: Select all
UserVar1 1
Add UserVar1, 1
UserVar2 2
Add UserVar2, 2
UserVar3 3
Add UserVar3, 3
UserVar4 4
Add UserVar4, 4
But after completing the missions, saving the game, and then looking at the savegame in a hex editor, I can't find those values stored anywhere; I'd expect to see 2 4 6 and 8 somewhere in there.
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