Modding discussion for Driver.
#56773
The Rover SD1 has received an update!
I've completely changed the textures of the car, and it now comes in 5 colors: black, dark blue, brown, white and yellow.
I'm also going to provide a Photoshop document so can make your own recolors for the car!
Here's a bunch of screens showing the color schemes I made:
Black:
Image
Blue:
Image
Brown:
Image
(For some reason the last two colors are much darker in-game so they're hard to tell apart)
White:
Image
Yellow:
Image
Replaces PLAYERCAR2.
MediaFire link: https://www.mediafire.com/?acalo9cihfqq0z0

I also have one new car to show off, which was requested to me by Wheels:
Image
Image
Image
Replaces PLAYERCAR18.
MediaFire link: http://www.mediafire.com/download/8a394 ... h+Fury.rar

As I finish more cars, I will update this post.

Suggestions/Requests/Ideas are much appreciated, so feel free to request something! :)
Last edited by TheDriver on Fri Apr 10, 2015 12:19 am, edited 1 time in total.
Samurai_2016 liked this
#56783
RacingFreak wrote:Now that's cool. What made you to make a SD1 though?
Ever since I played The Getaway on the PS2 I had a fetish for British cars, especially Rovers. Actually, I might extract the textures from that game and use them on the car (the textures of the SD1 also have a 256x256 resolution). That way I can also make multiple colors :)
PostalDude wrote:Why UK spec in USA?
I only managed to find decent images of a UK spec, and putting it in tiny Newcastle wouldn't do it justice.
#57102
If only we had some expert hackers here, they'd know how to mode PS1 Driver... if only... :(

Nice models, though! :D
#57622
Skylabh wrote:
VAIMAHDO wrote:How the hell are you exceeding the annoying vertex limit? I'm getting inflate problems even with 10 polygons... Are you not using DCI?
Did you ever used the vertex patch?
Most users that roam this forum are oh so helpful that I never was able to find the vertex patch. Aside from sarcasm, I know for a fact that you're a helpful guy, do you happen to know where I could find the vertex patch?
#57624
VAIMAHDO wrote:
Skylabh wrote:
VAIMAHDO wrote:How the hell are you exceeding the annoying vertex limit? I'm getting inflate problems even with 10 polygons... Are you not using DCI?
Most users that roam this forum are oh so helpful that I never was able to find the vertex patch. Aside from sarcasm, I know for a fact that you're a helpful guy, do you happen to know where I could find the vertex patch?
In DCI, after you have opened the lev file, click on the "Driver" tab, and "install vertex patch".
#57646
Since you are experts in modding, could someone please help me to solve my problem?

Its this:
"Driver Level Editor Unable to create temporary file"
Did any one of you face this issue when using DLE?

i have tried to import other cars, but every time i ended up by this message: "Driver Level Editor Unable to create temporary file"
Also I am running it as an administrator. I also tried to copy the levels folder to other place. But still facing the same issue.

=====

here my problem by details:
First, i took the level file to the desktop, then I run the DLE as an administrator,

then, i opened the lev and d3d as shown below:
Image

then, I import a car ..
Image

then, I choose Save As:
Image

I press "Save Selected":
Image

then the 2 errors comes out as below:
level:
Image

d3d:
Image

=====

since then, i am trying to figure it out but i could not :cry:
#60063
Oh, man! How long has it been? A year? :shock:
Thing is, after quite a hiatus, I'm afraid to say that all of my work so far (well, apart from the two cars I uploaded) has been lost!
Unfortunately, I had to re-install my entire operating system (curse you, faulty drivers!) and thus lost all of my progress.
I eventually re-installed Driver on my new system install, and I'm back!

So, may I present my latest creation:
Image
Now, this car does have an issue to note, and that is the fact that the rear wheels... are a little bit off. But due to the limitations of not being able to edit the wheelbase, I'm afraid there isn't anything I can do. I tried my best, though!

Another thing to note is that I made a damage model for this car:
Image
However, I'm not exactly sure how to implement it and make the game use it (or if that's even possible), so if anyone can inform me on that, feel free! I'll include it in the download as well.

Speaking of which, you can get the car right here:
https://www.mediafire.com/?jmj847ei58rvkr1

It replaces Playercar 17.
I hope you enjoy taking it for a spin! :specialdriver:
max.thunder liked this
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