- Tue Mar 03, 2009 4:13 pm
#17931
The Chase data can be found under ReplayData/Chase
I renamed the folder and when I went to pursuit, the game was all messed up and it didnt work right. I then proceeded to rename it back and it worked!
This is a complete guess, but maybe the chases are replays?
I'm going to experiment with this.
edit: Hmmm....
In the User folder, there are:
.CAMS
.KEYS
.PADS
.SAV
.CFG
In the Chase folder, there are:
.PLAYER
.LEADER
.PINGS
.PADS
How would this work?
Im going to try renaming different files to see what the effect is, like what does renaming .PLAYER do, and what does renaming .LEADER do? etc.
~~Effect of deleting player~~
Game crashes. Lol.
~~Effect of deleting pings~~
Game crashes. Lol.
~~Effect of deleting pads~~
They sit there and chill. Invisible.
~~Effect of deleting leader~~
Random start position, no opponent
So what did i gather on this? 2 things:
Pads are the 3d data of the opponent?
Leader is the position?
WTF?
Now i'm going to make a replay, go all random, and replace the LA files with the user PADS files. Could it work? We'll see...
UPDATE
HOLY sh*t HOLY sh*t. I figured out what PADS does! ITS THE PATH IN WHICH THE CAR GOES!
I'm ready to make my own car chase missions!
Oh, now I know what leader and player does. They are starting positions. I replaced laa1.leader with player and etc.
I'm going to attempt something that has never been done before. Wish me luck!
UPDATE 2
Just in the little time I experimented, I found lots of things.
-The PADS files are basically the path files, they determine every move the car makes and what it does
-The PLAYER & LEADER files are the start positions for the Player and the Leader....but how in the world do you crack that code? It looks so damn compressed as usual...
-The reason for so many different files is because the game uses a randomize system that changes the route each time you restart or play again, so however many files there are originally is how many different routes the car will take
Information that needs to be figured out:
-What the PINGS files do....
Your friend,
CarLuver69
UPDATE 3
Ok, you know that STARTPOS.X file that you can find in the main directory? Well, that file records your last known position. So, use this to place the player and the leader car.
I'm awesome, aren't I?
UPDATE 4
I honestly don't know what the .PINGS files are for....This is bugging me
Deleting them crashes the game, so they gotta be for something...AGH THERES SO MANY OF THEM!!!
I renamed the folder and when I went to pursuit, the game was all messed up and it didnt work right. I then proceeded to rename it back and it worked!
This is a complete guess, but maybe the chases are replays?
I'm going to experiment with this.
edit: Hmmm....
In the User folder, there are:
.CAMS
.KEYS
.PADS
.SAV
.CFG
In the Chase folder, there are:
.PLAYER
.LEADER
.PINGS
.PADS
How would this work?
Im going to try renaming different files to see what the effect is, like what does renaming .PLAYER do, and what does renaming .LEADER do? etc.
~~Effect of deleting player~~
Game crashes. Lol.
~~Effect of deleting pings~~
Game crashes. Lol.
~~Effect of deleting pads~~
They sit there and chill. Invisible.
~~Effect of deleting leader~~
Random start position, no opponent
So what did i gather on this? 2 things:
Pads are the 3d data of the opponent?
Leader is the position?
WTF?
Now i'm going to make a replay, go all random, and replace the LA files with the user PADS files. Could it work? We'll see...
UPDATE
HOLY sh*t HOLY sh*t. I figured out what PADS does! ITS THE PATH IN WHICH THE CAR GOES!
I'm ready to make my own car chase missions!
Oh, now I know what leader and player does. They are starting positions. I replaced laa1.leader with player and etc.
I'm going to attempt something that has never been done before. Wish me luck!
UPDATE 2
Just in the little time I experimented, I found lots of things.
-The PADS files are basically the path files, they determine every move the car makes and what it does
-The PLAYER & LEADER files are the start positions for the Player and the Leader....but how in the world do you crack that code? It looks so damn compressed as usual...
-The reason for so many different files is because the game uses a randomize system that changes the route each time you restart or play again, so however many files there are originally is how many different routes the car will take
Information that needs to be figured out:
-What the PINGS files do....
Your friend,
CarLuver69
UPDATE 3
Ok, you know that STARTPOS.X file that you can find in the main directory? Well, that file records your last known position. So, use this to place the player and the leader car.
I'm awesome, aren't I?
UPDATE 4
I honestly don't know what the .PINGS files are for....This is bugging me
Deleting them crashes the game, so they gotta be for something...AGH THERES SO MANY OF THEM!!!
Last edited by Fireboyd78 on Tue Mar 03, 2009 5:47 pm, edited 1 time in total.
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Formerly known as CarLuver69 / Dr. Doom
Formerly known as CarLuver69 / Dr. Doom