I've turned my focus onto the Driver PC game after annoyingly destroying my XP VM which I usually play.
My usual day job is a SOE Architect (so a core thing I do is package applications), I've already gotten the game working on Windows 10 (originally thinking I got it working at 21:9, but the stretching is a bit deceptive just because of the nature of the game). (I'll make a write up for it soon).
Having a look across the three versions of the game, data files appear similar and with a bit of work, I think I can port the best of each version back into the PC version.
But if you guys can answer a few questions, that'd make my life easier.
A: I've seen a few different patches floating around. What patch does the community actually use?
B: Any direction to (even WIP) projects that were porting files from the other game versions (I can figure this out myself over time, but why reinvent the wheel).
C: What modifications does the community see as essential to the game?
D: It looks like a DX6 game, but people have mentioned this running over Glide? If that's the case, it might give me a few other options.
With any luck, this will let us create a differential patch to a base version of the Driver game that will let anyone get up and playing straight away.