Discussion for Driver: Parallel Lines (2006)
By Wheels
Registration Days Posts Posts Posts
#57221
I managed to get my hands on this.

Image


I think these were going to be New York outskirts. Don't know why they didn't show up in the final game. Would've been nice.
#57223
The picture is already shared in "making of driver parallel lines" thread, yes we already notice there is some cars are not included in release version.

I wonder if someone who really work on that project can share some "non harmful" information's about the game.
#57225
Wheels wrote:But the map was what had my attention..
That"s New Jersey beta version, and also the road looks more small than the release version, if you notice the trees are more like graphically optimized then the R-version. Light is more bright in this one, police car isn't the same as the R-version.
#57232
That's a render, not ingame. There was a better quality version floating around somewhere and you could see "06 TK inside the schoolbus. There's a bunch of small roads like that in final NJ, but there's white picket fences alongside them (along with a bunch of other dynamic props) and that exact road either isn't there or got changed. There's two of those gray houses in that area and none of them are really in the same place as that render.
Crazy Copper Frenzy

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https://youtu.be/AxdGf3F0yIg

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