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Re: The Driver Syndicate - Project

Posted: Thu Nov 20, 2014 8:38 am
by emmetmcl
Well done on this :)

Re: The Driver Syndicate - Project

Posted: Thu Nov 20, 2014 9:22 am
by WhiteSnoop
Okay finaly I've recorded something.
At some points of the game (eg: the blue checkered area) the game does slowdowns on multiplayer. Not sure what it is.

[youtube]
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Re: The Driver Syndicate - Project

Posted: Thu Nov 20, 2014 6:16 pm
by SOAP
WhiteSnoop wrote:Okay finaly I've recorded something.
At some points of the game (eg: the blue checkered area) the game does slowdowns on multiplayer. Not sure what it is.

[youtube]
[/youtube]
That's why rearview mirror was disabled :)

P.S. Seems u like drifting so much :D

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 4:16 am
by WhiteSnoop
So the rearview mirror causes these slowdowns?

I like this project so far, as it really felt like the driver 2 splitscreen multiplayer mode without damage bar.
You really seem to aim for authenticity here. Thats a good thing.

Question about multiplayer though.
Are you going to build a protection against modified files? (like an "out-of-sync" message)

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 6:58 am
by SOAP
WhiteSnoop wrote:So the rearview mirror causes these slowdowns?

I like this project so far, as it really felt like the driver 2 splitscreen multiplayer mode without damage bar.
You really seem to aim for authenticity here. Thats a good thing.

Question about multiplayer though.
Are you going to build a protection against modified files? (like an "out-of-sync" message)
Yep, thats was a cause that i've fixed

Yes, of course, it's a necessary for client, but only with vehicle configurations and level file consistency. Sounds, models, textures at all will not be checked



Here is a latest build. Changes: threaded region loading, game shouldn't get little freezes while driving (that is not tested enough), networking code changes and other minor.

http://www.mediafire.com/download/szejd ... T_DEMO3.7z

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 7:50 am
by Clutch
I suppose, that you aimed for PSX D1 dynamic action and D2 handling?
I think that cars are going a little bit too fast.

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 1:57 pm
by SOAP
Clutch wrote:I suppose, that you aimed for PSX D1 dynamic action and D2 handling?
I think that cars are going a little bit too fast.
I'm just trying to make it close to Driver 1/2 at this stage and it may be very different in final game. Vehicles goes faster in my game, on PS1 it might be a technical limit.

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 3:54 pm
by DatDirtyBananas
Is the game a modified Driver 1? If not then what game engine are you using to make this?

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 5:11 pm
by SOAP
DatDirtyBananas wrote:Is the game a modified Driver 1? If not then what game engine are you using to make this?
No, this was created by me from scratch, i'm using my own game engine/framework

Re: The Driver Syndicate - Project

Posted: Fri Nov 21, 2014 6:07 pm
by WhiteSnoop
Use this batch so you can choose a car + ip
http://puu.sh/cZrXb/85013b12a6.bat

(do place it in the same folder as where the exe is ofcourse)

Re: The Driver Syndicate - Project

Posted: Sat Nov 22, 2014 12:57 am
by DatDirtyBananas
SOAP wrote:
DatDirtyBananas wrote:Is the game a modified Driver 1? If not then what game engine are you using to make this?
No, this was created by me from scratch, i'm using my own game engine/framework
Your own game engine?!?! Your hands must hurt very badly :?

Re: The Driver Syndicate - Project

Posted: Sat Nov 22, 2014 1:00 am
by Clutch
No gain without pain.
It can be also used as piece of portfolio for some hypothetic employers.

Re: The Driver Syndicate - Project

Posted: Fri Nov 28, 2014 8:49 am
by SOAP
Road to Android: it runs on Linux first time... No rendering, just noises :)

Image

Re: The Driver Syndicate - Project

Posted: Fri Nov 28, 2014 3:26 pm
by VAIMAHDO
Wow! This project is getting more open for more systems! Very impressive!

Re: The Driver Syndicate - Project

Posted: Fri Nov 28, 2014 10:51 pm
by Clutch
I think you should concentrate on finalising the game in one version, already then porting it to different platforms.

Re: The Driver Syndicate - Project

Posted: Sat Nov 29, 2014 6:14 am
by PostalDude
Clutch wrote:I think you should concentrate on finalising the game in one version, already then porting it to different platforms.
This. (Y)

Re: The Driver Syndicate - Project

Posted: Sun Nov 30, 2014 2:42 am
by DatDirtyBananas
Clutch wrote:I think you should concentrate on finalising the game in one version, already then porting it to different platforms.
You know, I actually agree with this (Y)

Re: The Driver Syndicate - Project

Posted: Sun Nov 30, 2014 10:57 am
by Fireboyd78
I agree with everyone else here. Porting should come after you've finished with one version of the game. Otherwise we'll end up with something not unlike Driver PC vs. PS1.

Re: The Driver Syndicate - Project

Posted: Mon Dec 15, 2014 9:43 am
by Vortex
I'm don't understand how to play with other people. With Hamachi ?
Same with the "client launcher", i have to put it in the same folder than the .exe but is it a txt file or how should i name it ?

Also, i made a threat (EDIT : hum thread) at driver-dimension to spread the project !
http://forum.driver-dimension.com/viewtopic.php?id=2085

Maybe one day, we will see a tournament DriverMadness versus Driver-Dimension :twisted:

Finally but not least, nice work SOAP ! Glad to see the community still lives and even more... create ! (much more on drivermadness than driver-dimension where we are more focusing on talk about topics i must admit)

Re: The Driver Syndicate - Project

Posted: Mon Dec 15, 2014 9:48 am
by PostalDude
Vortex wrote: Maybe one day, we will see a tournament DriverMadness versus Driver-Dimension :twisted:
LMAO, you'll throw up the white flag instantly.
Also........"a threat"?

Re: The Driver Syndicate - Project

Posted: Mon Dec 15, 2014 9:54 am
by Vortex
Oups, i mean "thread" !
Sorry, as a Belgian, english is not my native language !

Skylabh would have to make a choice cuz' he's on both sites ! :)
But we have time before really think about that, can't wait to play the different game modes !

Re: The Driver Syndicate - Project

Posted: Mon Dec 15, 2014 10:01 am
by Skylabh
Vortex wrote:Skylabh would have to make a choice cuz' he's on both sites ! :)
Lol well i rarely play online games so...

Re: The Driver Syndicate - Project

Posted: Fri Dec 19, 2014 4:11 am
by PrototypeDriver
Nice work on this project. Keep going. (Y)

Re: The Driver Syndicate - Project

Posted: Sat Dec 20, 2014 1:40 am
by DatDirtyBananas
sorry if this sounds impatient but i can't wait for this to be released. A REAL Driver game!

Re: The Driver Syndicate - Project

Posted: Mon Dec 29, 2014 3:57 pm
by SOAP
Making some kind of reference vehicle. Not final quality at all, but I targeted to this level of detail.
Added lighting effects, further there will be more

Image
Image

Next year should be most interesting, and I'm sure that the game will be done and released.

Happy holidays and Happy New Year, guys!

- SOAP

Re: The Driver Syndicate - Project

Posted: Mon Dec 29, 2014 6:07 pm
by madness
Wow, really looking forward to your future work.
Sounds like quite some exciting things are happening here :D :specialdriver: :D

Re: The Driver Syndicate - Project

Posted: Mon Dec 29, 2014 9:29 pm
by the kid 78
SOAP wrote:Making some kind of reference vehicle. Not final quality at all, but I targeted to this level of detail.
Added lighting effects, further there will be more

Image
Image

Next year should be most interesting, and I'm sure that the game will be done and released.

Happy holidays and Happy New Year, guys!

- SOAP

Do I see Miami :) :) :) :specialdriver: :specialdriver: :specialdriver:

Re: The Driver Syndicate - Project

Posted: Tue Dec 30, 2014 12:25 am
by DatDirtyBananas
Damn SOAP! This is a big step-up on the cars! (Y)

Re: The Driver Syndicate - Project

Posted: Tue Dec 30, 2014 3:32 am
by Clutch
Looks awesome. Are you going to do "HD" versions of D1 and D2 cars? :)

Re: The Driver Syndicate - Project

Posted: Tue Dec 30, 2014 4:46 am
by max.thunder
Amazing work. (Y)