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Do you have any idea about level? Any specific idea, which city you will build?I didn't thought about default level, for now two thoughts comes - create hybrid of many cities and second is to create city where I actually live.
.... and, will be the map maker available for players?
Reporting bug - after falling under the map, after random time car model's verticles goes viewing in inverted facing.... (sorry for my English)I've fixed it
One more question - what about developing car number? Not only the original series ones, but custom ones too - for example, several 3d artists said that my BMW e12 fitted to Driver's overall texture and model style. I'd be fancy to make more, if you're interested.
Here we are. I tried to equalize all cars in chances to win a drag race, but also to make handling mixed and adequate to car type. Mini has FWD now, Chevy K10 - 4WD. I fixed some wheels positions, suspension movements and lights positions.Thanks! But I've modified handling and other car parameters in the code. Now cars are fast (and a bit faster than in Driver)
I'm really glad you are still working on this great project. For handling issues, scripts and map editing - I'm eager.Thanks for report! It was a framerate limit, that makes game running 64 fps on notebooks and strangely not on PC
I discovered bug!
When I turn my notebook to low energy usage mode, the game runs with half of speed and fps. I think it might be depending on number of processor cores which are running at the moment of starting the game.
I was the host and did not really experience any errors or so. PD experienced some flipping over outside the map, and Jan got lag.Try setting r_vsync 1 and relaunching, this should fix constant lagging (again, framerate issues causes this even found on LAN )
I tried to capture it by using the in-game recorder, but I am unsure if it actually records frames (where does it get stored?)
The game itself is actually growing into something better, but ofcourse there is still a long way to go.
Not sure if this might help, but there's the log: http://puu.sh/cV9Nl/05069db637.log
EDIT: This was over the internet, not over LAN
This is a "new", Polish channel mainly r[…]
What a tease
Great job! I’ve seen these files some time […]
CarSel2 - Flat1 https://i.imgur.com/5RSsu8y.png […]