Discussion for Driver 2: The Wheelman is Back [US] / Driver 2: Back on the Streets [EU] (2000)
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By Ss4gogeta0
#61417
Figured I would make a thread here, since the mod got its start here :specialdriver:

Basically, me and a friend have been converting the Driver 2 Chicago map to SA slowly but steadily.



we have a thread here aswell as a Discord

hopefully you guys enjoy the project :D
ASV, Vortex, Skylabh liked this
By Krishty
#61418
A dream coming true! (Y)

FYI, the car routes (I guess they are the most work-intensive thing to do?) are stored in the LEV as well, but I never got to fully exctract them (I didn’t know we’d get this far). Some day …
Ss4gogeta0 liked this
User avatar
By Skylabh
#61419
Krishty wrote:A dream coming true! (Y)
FYI, the car routes (I guess they are the most work-intensive thing to do?) are stored in the LEV as well, …

Yes the traffic cars's path is probably the most annoying thing to do.
This is off topic but still related to Driver 2, but I am currently studying the one in Chicago (for the proto), unlike the pedestrians 's one which is less difficult to realize.
Krishty wrote:..., but I never got to fully exctract them (I didn’t know we’d get this far). Some day …

Indeed it would have been very useful :specialdriver:

Anyway guys good job, I think the old GTA game engines are more suitable for an old game like Driver 2 (Y)
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By Vortex
#61421
Krishty wrote:By the way, I was a little dissatisfied with the viewing distance. I know there’s „infinite viewing range“ hacks for SA, so why not have a deeper rendering? :)


Yeah i did the same request on the discord :mrgreen:
User avatar
By Ss4gogeta0
#61426
Krishty wrote:By the way, I was a little dissatisfied with the viewing distance. I know there’s „infinite viewing range“ hacks for SA, so why not have a deeper rendering? :)

will be taken care of down the line.

as for the Driver 2 map, we have gotten permission from James_UK to use his beamNG map (which is mostly complete) so we have been porting over our current work to it...

also we are working on 2 different versions, one with the Standard Driver 2 textures and one with Higher Definition textures (2048x2048) mostly to please the people who complain about the texture quality.

here is a few screenshots of some of the new textures (keep in mind there are still older textures that havnt been replaced yet)

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anyway, time to drive on, people! :specialdriver:

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Krishty liked this
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