- Mon Jan 21, 2013 12:59 pm
#46703
We all know DSF was forced to run at 60FPS, but only because of console limitations. Lots of features were removed from the game in order to keep the game running at a smooth 60FPS, such as trams, proper traffic intersections, being able to select the colors on your vehicle, vehicle upgrades (from DPL), the ability to actually go off-road...was it really worth it?
DSF had lots of potential, but any chances of it being a truly amazing game were shattered when the goal of keeping the game running at 60FPS were put into place. I wonder what hardware out today isn't upgradeable and uses 7-year old technology? Surely not any computer I know of. Speaking of computers, the PC/Mac versions of the game were just poorly made console ports. No extra attention was paid to the game, and the last update to the game was over a year ago (with no updates in sight). Reflections can't even speak about anything related to DSF, so I guess DSF was forgotten about.
You decide.
DSF had lots of potential, but any chances of it being a truly amazing game were shattered when the goal of keeping the game running at 60FPS were put into place. I wonder what hardware out today isn't upgradeable and uses 7-year old technology? Surely not any computer I know of. Speaking of computers, the PC/Mac versions of the game were just poorly made console ports. No extra attention was paid to the game, and the last update to the game was over a year ago (with no updates in sight). Reflections can't even speak about anything related to DSF, so I guess DSF was forgotten about.
You decide.
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Formerly known as CarLuver69 / Dr. Doom
Formerly known as CarLuver69 / Dr. Doom