- Mon Mar 11, 2013 7:26 am
#48052
So I did some thinking. Let's say if Reflections would've kept the darker approach to Driver, which was lastly around in Driv3r, how could the ending worked out in a different way?
So it's the same setting or something similar like to that showdown in DSF's ending cutscene where they play a daring game of chicken. They hit the gas and the distance between the two would quickly shorten. They both collide, leaving Jericho injured and Tanner dead. In a way, even the base game sort of gave us thoughts like "Damn, Tanner IS going to die" until we started getting to the more hopeful scenes.
Now, I could see that being a shocker to many Driver-series fans, since Tanner after all is quite an iconic and important part of this series. So, the scene with them colliding could be made even more dramatic and memorable
with something like, "Knockin' on Heaven's Door" by Bob Dylan playing in the background throughout the whole scene. It could be a symbol of Tanner's dark and gritty background, and it could also symbolize the events happening in the game, Tanner having the near-death experience already and lying in a hospital bed in coma. Of course since Jericho is not quite in the state to leave the scene, police eventually show up and apprehend him or Jones lands an ass whooping on Jericho and takes him in. So in the end, Tanner would get his man and would get sort of a martyr-like status.
I could see this being possible since after all, he was on a reckless mission for 'revenge' that could easily cost him his life. They have a saying about revenge too: "The person who seeks revenge should dig two graves".
That would also explain the ending, how you're able to keep shift after story ends. I could see that being succes if they would've kept the dark approach from earlier Drivers.
Pardon me for any grammar/spelling errors, wrote this sorta in a hurry.
Here's the song mentioned earlier for a reference:
So it's the same setting or something similar like to that showdown in DSF's ending cutscene where they play a daring game of chicken. They hit the gas and the distance between the two would quickly shorten. They both collide, leaving Jericho injured and Tanner dead. In a way, even the base game sort of gave us thoughts like "Damn, Tanner IS going to die" until we started getting to the more hopeful scenes.
Now, I could see that being a shocker to many Driver-series fans, since Tanner after all is quite an iconic and important part of this series. So, the scene with them colliding could be made even more dramatic and memorable
with something like, "Knockin' on Heaven's Door" by Bob Dylan playing in the background throughout the whole scene. It could be a symbol of Tanner's dark and gritty background, and it could also symbolize the events happening in the game, Tanner having the near-death experience already and lying in a hospital bed in coma. Of course since Jericho is not quite in the state to leave the scene, police eventually show up and apprehend him or Jones lands an ass whooping on Jericho and takes him in. So in the end, Tanner would get his man and would get sort of a martyr-like status.
I could see this being possible since after all, he was on a reckless mission for 'revenge' that could easily cost him his life. They have a saying about revenge too: "The person who seeks revenge should dig two graves".
That would also explain the ending, how you're able to keep shift after story ends. I could see that being succes if they would've kept the dark approach from earlier Drivers.
Pardon me for any grammar/spelling errors, wrote this sorta in a hurry.
Here's the song mentioned earlier for a reference: