1. The models are in .OBJ Format, so can they be made in 3DS Max? (With the export feature)
2. Can I import the original models the same way to scale my own model to its size?
3. How do I map the textures so they're read properly in-game? (I know how to do it in 3DSM, but does it work in game)
Help is much appreciated, and hopefully I'll start working on some mods soon!
My Driver modding thread can be found here :